cylinderGeometry - firtoz/react-three-renderer GitHub Wiki
Wiki » Internal Components » Geometries » cylinderGeometry
cylinderGeometry
Creates a THREE.CylinderGeometry
Attributes
name
string: Name for this geometry.
Default: ''
vertices
array of THREE.Vector3: See THREE.Geometry#vertices.
Default: []
colors
array of THREE.Color: See THREE.Geometry#colors.
Default: []
faceVertexUvs
array of (array of (array of THREE.Vector2)): See THREE.Geometry#faceVertexUvs.
Default: []
faces
array of THREE.Face3: See THREE.Geometry#faces.
Default: []
dynamic
bool: See THREE.Geometry#dynamic.
Set to true if attribute buffers will need to change in runtime (using "dirty" flags).
Unless set to true internal typed arrays corresponding to buffers will be deleted once sent to GPU.
Default: false
radiusTop
number
radiusBottom
number
height
number
radialSegments
number
heightSegments
number
openEnded
number
thetaStart
number
thetaLength
number
resourceId
string: The resource id of this object, only used if it is placed into resources.
Default: ''
Notes:
This component can be added into <resources/>! See Resource Types for more information.
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