Pre‐Production Goals - finnr-b/Nightfall-at-The-Harbour GitHub Wiki

During pre-production, I would like to research my inspirations by watching or even playing the Metal Gear Solid series and Splinter Cell. In terms of assets, I plan to use some of the furnishings from an itch.io asset pack for a game called Everything. In addition to this, I will be using low poly assets from the Unity Asset Store and Fab for the player character, the weapons and the enemies.