v0.3.0 - evanworks/ye-olde GitHub Wiki

a0.3.10 [4-19-25]

Fixed versioning for the FINAL TIME

a0.3.9 [4-19-25]

Fixed starting with teas, also I didn't actually make bitter potion work last update

0.3.8 [4-19-25]

MAJOR code refactor:

  • Moved all of the cards' functions into the card itself
  • Split data.js into src/data/... Other stuff
  • Removed pixi.js referrer in the index?
  • made bitter potion actually work
  • split tea into three different teas because british

a0.3.7

  • Actually removed debug mode

a0.3.6

  • Removed card in shop deselecting
  • Removed debug mode
  • Rebalanced shop prices

a0.3.5

  • Fixed XP 8 dying
  • Fixed debug mode

a0.3.4

Fixed bomb being in first shop

a0.3.3

More bugs than my basement.

  • I think I fixed forge not consuming itself
  • You can now use pale potion on magic and food cards
  • Fixed all the console errors
  • Fixed one wacky healthbar, yay, but monster health is still kind of ridiculous sometimes
  • Balanced the thing
  • Added bomb for fun

a0.3.2

Version name fix goddamit

a0.3.1

Quick image hotfix

a0.3.0

Ye Olde 0.3.0: The Tiny Man Update!

Here's what's new:

  • New cards to add variety,
    • Gem (added this in last patch but whatever)
    • Pizza - op tomato
    • Rusty Bow - variant of rusty sword
    • Crossbow - better bow
    • Potions
    • Scrolls, permanently adding max health
    • Shield
    • Talon
  • 30+ New bosses and shops, but no one reads their descriptions so just trust me that they're in there
  • Each monster has its own background!

We're planning on releasing 0.4.0 sometime in the next month (late April, early May)

More fixes:

  • Fixed eyeball looking like it was incredibly unnecessarily overpowered
  • Fixed red slimeball, then fixed it again for good measure
  • Fixed healthbar (it was fun while it lasted)
  • Fixed 6-sword glitch
  • Fixed lots of bags thing
  • Balanced prices