v0.3.0 - evanworks/ye-olde GitHub Wiki
a0.3.10 [4-19-25]
Fixed versioning for the FINAL TIME
a0.3.9 [4-19-25]
Fixed starting with teas, also I didn't actually make bitter potion work last update
0.3.8 [4-19-25]
MAJOR code refactor:
- Moved all of the cards' functions into the card itself
- Split data.js into src/data/... Other stuff
- Removed pixi.js referrer in the index?
- made bitter potion actually work
- split tea into three different teas because british
a0.3.7
- Actually removed debug mode
a0.3.6
- Removed card in shop deselecting
- Removed debug mode
- Rebalanced shop prices
a0.3.5
- Fixed XP 8 dying
- Fixed debug mode
a0.3.4
Fixed bomb being in first shop
a0.3.3
More bugs than my basement.
- I think I fixed forge not consuming itself
- You can now use pale potion on magic and food cards
- Fixed all the console errors
- Fixed one wacky healthbar, yay, but monster health is still kind of ridiculous sometimes
- Balanced the thing
- Added bomb for fun
a0.3.2
Version name fix goddamit
a0.3.1
Quick image hotfix
a0.3.0
Ye Olde 0.3.0: The Tiny Man Update!
Here's what's new:
- New cards to add variety,
- Gem (added this in last patch but whatever)
- Pizza - op tomato
- Rusty Bow - variant of rusty sword
- Crossbow - better bow
- Potions
- Scrolls, permanently adding max health
- Shield
- Talon
- 30+ New bosses and shops, but no one reads their descriptions so just trust me that they're in there
- Each monster has its own background!
We're planning on releasing 0.4.0 sometime in the next month (late April, early May)
More fixes:
- Fixed eyeball looking like it was incredibly unnecessarily overpowered
- Fixed red slimeball, then fixed it again for good measure
- Fixed healthbar (it was fun while it lasted)
- Fixed 6-sword glitch
- Fixed lots of bags thing
- Balanced prices