v0.1.0 - evanworks/ye-olde GitHub Wiki

a03-23-25[ 0.1.5 ]

Fixed health bar because it was annoying

a03-23-25[ 0.1.4 ]

If you look really closely at any of the art in this game, you're gonna find as many mistakes as you would bacteria on a petri dish. - Evan Lee, 2025

  • Put prices back to normal (it didn't work as I expected and generally made things not fun)
  • Removed negative monster health because it was misleading
  • nerfed frog
  • added monster stats
  • Made health overflow considerably cooler-looking
  • told mobile players to go away
  • qol: X button in inventory is now sticky (doesn't respond to scroll);
  • FIXED: some animations not repeating
  • FIXED: carrot sprite being potato
  • FIXED: both carrot and tomato giving incorrect health amounts
  • FIXED: playing really large and powerful hands kills you
  • FIXED: Inventory sound effect

a03-22-25[ 0.1.3 ]

daily update # something

  • add: Carrot (that was last update, but I forgot about it)
  • add: Tomato
  • add: Win SFX
  • ⚖️: changed price of most things
  • qol: monsters give you less stuff
  • qol: buttons can't be pressed while enemy is attacking
  • qol: decreased wait time for enemy attack
  • fix: glitchy button animations
  • fix: Farmer's Market description described a blacksmith

a03-21-25[ 0.1.2 ]

bugfixes and brief farming

  • Made monsters other than Slime able to level up

  • attempted to make price not be white when not completing a purchase and leaving the shop but gave up

  • fixed strange-looking shop names

  • made monster damage level up as well

  • added Mini-spiders

  • added Farmer's Market

a03-21-25[ 0.1.1 ]

Fixed starting with two eyeballs

a03-21-25[ 0.1.0 ]

Ye Olde 0.1.0: The Ample Update! So far you can...

  • Fight potentially lethal monsters!
  • Collect loot and treasure!
  • Upgrade your weapons in safe, friendly-looking shops!

Changelog:

  • Added inventory screen
  • Added 3 new cards:
    • Tea: Heals 40% of total Health
    • Potato: Heals 100% of total Health
    • Bag: +1 of each card slot available in Shops
    • Eyeball: Mimics enemy's attack
  • Added new enemies and shops
  • Green Toad resprite + price fix
  • Fixed "card is undefined" bug + Market Stall not having a food card

What's next? I have a long spreadsheet of potential new cards, enemies, and shops! Further updates will focus on expanding content, allowing for longer play.

Also, please don't report any bugs. I am aware of most of them.

Have fun!