v0.1.0 - evanworks/ye-olde GitHub Wiki
a03-23-25[ 0.1.5 ]
Fixed health bar because it was annoying
a03-23-25[ 0.1.4 ]
If you look really closely at any of the art in this game, you're gonna find as many mistakes as you would bacteria on a petri dish. - Evan Lee, 2025
- Put prices back to normal (it didn't work as I expected and generally made things not fun)
- Removed negative monster health because it was misleading
- nerfed frog
- added monster stats
- Made health overflow considerably cooler-looking
- told mobile players to go away
- qol: X button in inventory is now sticky (doesn't respond to scroll);
- FIXED: some animations not repeating
- FIXED: carrot sprite being potato
- FIXED: both carrot and tomato giving incorrect health amounts
- FIXED: playing really large and powerful hands kills you
- FIXED: Inventory sound effect
a03-22-25[ 0.1.3 ]
daily update # something
- add: Carrot (that was last update, but I forgot about it)
- add: Tomato
- add: Win SFX
- ⚖️: changed price of most things
- qol: monsters give you less stuff
- qol: buttons can't be pressed while enemy is attacking
- qol: decreased wait time for enemy attack
- fix: glitchy button animations
- fix: Farmer's Market description described a blacksmith
a03-21-25[ 0.1.2 ]
bugfixes and brief farming
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Made monsters other than Slime able to level up
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attempted to make price not be white when not completing a purchase and leaving the shop but gave up
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fixed strange-looking shop names
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made monster damage level up as well
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added Mini-spiders
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added Farmer's Market
a03-21-25[ 0.1.1 ]
Fixed starting with two eyeballs
a03-21-25[ 0.1.0 ]
Ye Olde 0.1.0: The Ample Update! So far you can...
- Fight potentially lethal monsters!
- Collect loot and treasure!
- Upgrade your weapons in safe, friendly-looking shops!
Changelog:
- Added inventory screen
- Added 3 new cards:
- Tea: Heals 40% of total Health
- Potato: Heals 100% of total Health
- Bag: +1 of each card slot available in Shops
- Eyeball: Mimics enemy's attack
- Added new enemies and shops
- Green Toad resprite + price fix
- Fixed "card is undefined" bug + Market Stall not having a food card
What's next? I have a long spreadsheet of potential new cards, enemies, and shops! Further updates will focus on expanding content, allowing for longer play.
Also, please don't report any bugs. I am aware of most of them.
Have fun!