Leadership - eskerthebreton/thrum GitHub Wiki

Utility Abilities By Art

Create a Diversion

Type: Gambit Modifier (Proactive)
Circumstance: You make a Leadership Gambit to draw the attention of a group
Effort Cost: 2
Effect: Gain +1 Boon on the roll. On a Success, all opposition rolls involving NPCs are at +1 Bane until the end of the scene as long as you do not take any additional Gambits or use Proactive abilities. On a Critical Success, your allies' Gambits are at +1 Boon as well and you refund 1 Effort.

Intimidating Presence

Type: Gambit Modifier (Proactive)
Circumstance: You or an ally attempt a Gambit where Infamy would be added to the Opposition roll
Uses/Cooldown: 1/Arc per Faction
Effect: Add Infamy to the player roll instead

Natural Charisma

Type: Gambit Modifier (Reactive)
Circumstance: You succeed on any Gambit involving social interaction
Uses/Cooldown: 1/Episode
Effect: The party gains +1 Eunoia

Bard

Type: Passive
Effect: When the party would gain Renown, they gain +1 additional Renown

Motivational Speech

Type: Downtime Activity
Success: Your allies gain 1 Effort in addition to what they would regain normally during the downtime. This can cause their effort total to exceed their normal maximum.

Team-Building Exercise

Type: Downtime Activity
Success: When you or an ally use Help or Intercede, the next Gambit the party attempts gains +1 Boon as well

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