Spawn - erikzimmermann/WarpSystem-IssueTracker GitHub Wiki

Purpose of Spawns

With this small feature you are able to set up spawns, which can be accessible from your entire Proxy (global) or just your back end Spigot server (local) with /spawn. In addition to that, this feature provides some first join options like firework effects or broadcast messages like "» CodingAir joined for the first time!". Every spawn can be used for every join or only the very first join of a player. If you only want to use the first join/every join option, you can disable the /spawn command, by configure it ingame with /setspawn edit.

Every join/First join

A join is not a proxy join. It will be triggered by joining a Spigot server.

PlaceholderAPI support## ****

Each broadcast message supports placeholders.

Command usage

Permissions can be found »here«.

Modify - /setspawn [edit]: Set and edit a spawn
Use - /spawn: Use a spawn in general