KK: Adding a custom head - enimaroah/SB3Utility GitHub Wiki

Required: Dark extension

List entries

  1. bo_head_33 - copied from bo_head_50, ID is new headId: 202

image

  1. face_preset_33 - copied from face_preset_50, ID is new headId: 202

image

Geometry file

bo_head_33.unity3d was created from an empty unity3d file with pasted head Animator.

  • Animator/prefab p_cf_head_01
  • Animator/prefab p_cf_head_01_hit
  • Material cf_m_face_01 - Material of mesh cf_O_face
  • Texture2D cf_face_01_t
  • Texture2D cf_face_01_t_low
  • Texture2D cf_face_01_mc
  • Texture2D cf_face_01_mc_low
  • TextAsset preset_head_04 - copied from face_preset_50.unity3d, headId set as in list entries

Fixed resource files for eyeline textures

  1. mt_eyeline_up_50.unity3d - 202 is the new headId
  • cw_t_eyeline_kage_000_202, cw_t_eyeline_kage_000_202_low
  • ...
  • cw_t_eyeline_kage_052_202, cw_t_eyeline_kage_052_202_low
  • cw_t_eyeline_kage_200_202, cw_t_eyeline_kage_200_202_low
  • ...
  • cw_t_eyeline_kage_208_202, cw_t_eyeline_kage_208_202_low
  • cw_t_eyeline_up_000_202, cw_t_eyeline_up_000_202_low
  • ...
  • cw_t_eyeline_up_052_202, cw_t_eyeline_up_052_202_low
  • cw_t_eyeline_up_200_202, cw_t_eyeline_up_200_202_low
  • ...
  • cw_t_eyeline_up_208_202, cw_t_eyeline_up_208_202_low

This makes (53+9+53+9)*2 textures.

  1. mt_eyeline_down_50.unity3d - 202 is the new headId
  • cw_t_eyeline_down_000_202, cw_t_eyeline_down_000_202_low
  • ...
  • cw_t_eyeline_down_020_202, cw_t_eyeline_down_020_202_low
  • cw_t_eyeline_down_none_202, cw_t_eyeline_down_none_202_low

This makes (21+1)*2 textures.