Sends a boarding pod to dock at a specified target
and then removes the pod.
param |
default |
comment |
target |
|
The target the boarding pod should dock at. |
initialwaittime |
|
The delay before the target is moved. |
debugoutputchance |
0 |
Whether to display debug text. 100 = debug text activated. |
Usage
<run_script name="'boarding.pod.return'" result="$locresponse">
<param name="target" value="$target"/>
<param name="initialwaittime" value="10s"/>
<param name="debugoutputchance" value="100"/>
</run_script>
object |
param |
param2 |
comment |
this.ship |
boarding.pod |
returned |
The script has completed successfully. |
None.
return |
comment |
null |
If target does not exist or target does not belong to the player. |
This script essentially handles the removal of boarding pods. It either has them dock at a specified target
or, if the attention level is low enough, just deletes the pod outright.
- This script does not seem to get called by anything currently.