KnitWitches - endlessm/threadbare GitHub Wiki

Knitwitch_Purple_Idle

Overview

The KnitWitches are the steady, sharp-eyed magic-workers of Threadbare. A coven of needle-and-purl practitioners who can knit a moment back into being, restitch an entire timeline, and cast on a future event where there was none. Where the Eternal Loom weaves the world's broad fabric, the KnitWitches fix its small everyday tears: mend a memory, sooth a spirit, heal a heart.

Origins only guessed at, they are counted among the most ancient beings in Threadbare, said to have been practicing their craft since the first thread was cast in the Great Weave. It is told that of all their magic, patience is the greatest of them.

"The world is not saved with one great stitch, but by the willingness to keep stitching."

  • Pandora PinCushion - KnitWitch of the Clothborn Coven

There is many a saying about what it means to meet a KnitWitch, passed down through the generations of Threadlings -

"To see a KnitWitch is to be mended in ways you did not know you were torn."
"To visit a KnitWitch is to leave uncertain whether you arrived before or after you intended."
"A KnitWitch will leave you with more time than you arrived with."
"To know a KnitWitch is to be reminded that you are worth mending."
"To spend time among the KnitWitches is to feel time fold, gently, like linen."
"A KnitWitch knits a night worth knitting."

The Craft

KnitWitches craft magic from the three Sacred Threads - Memory, Imagination, and Spirit - drawn up through the needles like a working yarn and crafted into shape. A witch who pulls too hard on Memory makes a thing that cannot change; too much Imagination and it will not hold; too much Spirit and it takes on a will of its own. Mastery is not strength but even tension.

Memory

"A memory wants knitting just so, love! Too tight and it stops being the day you had and starts being the day you wish you'd had. That's how truth turns into a tale, and a tale into a lie you've grown fond of. But knit it too loose and it sags - drops a name here, a face there, till you go looking for the detail in the day and find you recall only the weather, and usually rain at that. No...a good memory holds its shape and still has give. Snug enough to keep the warmth of it, slack enough that you can turn it over of an evening and find some small thing in it you hadn't noticed before. A good memory, girl, is a memory still growing - one you can climb back into and find it has grown to fit you."

  • Rosa RememberRight - KnitWitch of the Clothborn Coven.
    From a rare interview found in Ella InkleWell's column of 'The Common Thread' newspaper.

Memory is the first yarn on every KnitWitch's needles, the long, steady thread a mend hangs from. It is Once's thread, laid down as warp at the beginning of the Great Weave, and it asks for Once's patience. A witch knitting with Memory is not recording what happened so much as holding it in shape, so that a Threadling can return to it and find it still true. Pull it too tight and the memory sets hard, fixed in a shape it never really had. Leave it too slack and the details drop through the stitches one by one, until only the weather is left. Every mend the coven makes begins here, because a thing cannot be made whole again until someone remembers what whole looked like. Of the four disciplines, Seam Sight draws on Memory most deeply, and every apprentice's first lesson is a Memory lesson: knit back a single ordinary afternoon, and knit it so it stays.

Imagination

"Oh, anyone can dream up a stitch, petal. Dreaming's the easy bit. That's just the fluff off the dandelion. The trick is the twist. You take a lovely wild idea and you give it just enough turn to hold, and not a hair more, or you've wrung all the wonder out of it and knitted yourself a very sensible sock. Too little twist, mind, and it looks grand on the needles and falls to fluff the first time anyone leans on it. I've knitted bridges like that. Pretty as a promise, and about as safe to stand on. No...a good imagining is one you can put your whole weight on and still be surprised by."

  • Fliss FancyFloss - KnitWitch of the Clothborn Coven

Imagination is the thread the KnitWitches cast on with. It is If's thread, spun out of nothing but the question what if?, and it is the only yarn that can make something where there was nothing: a future cast on where none was coming, a door knitted into a wall, a way out of a story that had closed. Where Memory holds a thing to what it was, Imagination lets it become what it might be, and no mend can be made without it, for a Mender must picture the whole before she can coax the broken back towards it. It is also the most wayward thread in the basket. Knitted without enough twist, an imagining looks splendid and holds nothing, and apprentices learn early that a mend made of pure wishing will come undone the first time it is truly needed. The eldest witches say the art is to imagine the way If spins: freely at first, then with just enough twist to hold, and knowing when to stop turning.

Spirit

"You can't knit Spirit on your own, child. Folk try. They sit up all night with it, pulling and pulling, and wonder why it won't come. Spirit's a weft thread. It only holds once it's passed across to somebody. Let it have its own way, mind, and it'll run off with the pattern. I once saw a warming charm grow so fond of a house it wouldn't let the family leave. So you keep a hand on it, gentle, and you let it go where it's going. Towards someone else. It always goes towards someone else."

  • Elsa EverPurl - Eldest of the Clothborn Coven

Spirit is the thread that binds, and the only one a KnitWitch cannot knit alone. It is Ever's thread, the weft that crosses from one life to another, and it lives not in any single stitch but in what passes between them: care given, company kept, a seat by the fire offered to someone who has come apart at the seams. The coven works it into every ward and every parting gift, which is why a KnitWitch's scarf is never only a scarf. It carries the warmth of the one who knitted it to the one who wears it. Spirit is the most alive of the three threads, and so the most wilful. Worked too hard, it takes on a will of its own: a comfort that will not let go, a loyalty that has forgotten what it was loyal to, a ward so devoted that it keeps friends out along with the cold. For this reason WeftWards and Purl Power lean on it most, and the eldest witches teach that Spirit must be held lightly, kept moving, and always passed on.

From these three threads the coven has shaped four disciplines:

Mend Magic

The first and gentlest of the arts, and the one every apprentice learns before any other. Mend Magic coaxes a broken thing to remember its own wholeness - darning a frayed heart, easing a snapped promise back into true, stitching a wound shut with the right stanza said in the right measure. A Mender does not force a repair; she asks the tear what it wants to be, and works with the grain of it. The saying in the circles is "a mend well made is stronger than the whole," and it is generally meant as comfort, though the eldest Menders will tell you it is also simply true. Marl MendMarrow is counted the finest living Mender, known for repairs so quiet the mended never notice they were unwoven at all.

Reweaving the StoryWeaver

When a StoryWeaver is unravelled, caught by the Void, eaten by a Storyvore, or undone in any other way, it is the KnitWitches who gather up the loose thread and reweave them, so that they can try again. No StoryWeaver is ever unravelled for good while the coven's needles are moving.

Purl Power

The strength of the reverse side. Where the knit stitch faces the world, the purl works behind it, unseen, and the KnitWitches hold that everything visible is held up by something turned the other way. Purl Power is the discipline of tension and reversal: untying knots that will not come loose, turning misfortune's face, drawing quiet structural strength from the underside of a situation where none seemed to be. It is slow, unshowy magic, and its practitioners tend to be the same. Elsa EverPurl, eldest of the coven, is its keeper; she is fond of saying that anyone can pull a thread, but it takes a lifetime to learn which way to pull.

WeftWards

The protective art - weft crossing warp, binding across the grain to make a thing hold fast. A WeftWarden lays wards over hearth, threshold, and heart: boundaries that keep the cold and the unravelling out, and keep what matters woven in. These are the KnitWitches you call when something is coming apart faster than it can be mended, or when a place needs to be made safe enough for the mending to happen at all. Bram BackStitch wardens the coven's own circles, doubling every line so that if one ward fails, the stitch behind it takes the strain.

Seam Sight

The seer's discipline, and the deepest. A seam is where two pieces are joined, and a Seam-seer learns to read those joins across the whole world - where past meets present, where one life is stitched to another, where a story is holding and where it is about to give. From this sight comes the coven's oldest charge: to bind moments, memories, and living things into the fabric of the world so that they cannot be forgotten. Of the four disciplines, Seam Sight sits closest to the Sacred Thread of Memory, and it is the most dangerous to practise, for a seer who looks too long at every seam at once may forget which one is her own. Wick WoolGather is the coven's foremost seer, and is only ever half in the present when she speaks.

Circles and the High KnitWitch

The KnitWitches gather in close-knit circles - small, tight-bound groups of a handful of witches who work, teach, and keep counsel together. A circle is at once a workshop, a family, and a ward: what is spoken inside it stays inside it. Apprentices are said to be cast on to a circle and, when their craft is judged sound, bound off as full witches free to start circles of their own.

Above the circles stands the High KnitWitch, who holds the coven's continuity in trust and settles the questions no single circle can. The office is currently held by Noria NeedleNest - spare of word, long of memory, and reputed to have a mend for very nearly anything, provided you are willing to sit with her long enough to hear the warning that comes with it.

Customs and Character

KnitWitches keep tea on the boil and their counsel close to the chest. They speak in the grammar of the craft - dropping a stitch, casting on, coming unwoven - until outsiders can no longer tell the metaphor from the magic, which is rather the point. No KnitWitch will knit the same thing twice; every piece that leaves their hands is one of a kind, and every piece carries at least one small ward worked invisibly into the making.

Hence the parting gift. A visitor who brings a KnitWitch a true problem rarely leaves without two things: a plain-spoken warning about the trouble they have walked into, and a wool-warm scarf, gloves, or shawl pressed into their hands on the way out the door. The garment is never only a garment. It is the warning, made wearable - a mending you can carry, so that whatever is coming, you will not face the cold of it unwoven.

Relationship to the Loom

The KnitWitches and the Eternal Loom are often spoken of as rivals, and they are not. The Loom weaves; the KnitWitches mend. The Loom cannot stop to fix a single dropped stitch in a bolt of cloth leagues wide, and so the coven walks behind it, needles out, catching what the great weaving lets fall. Threadbare endures because both are true at once: the world is woven whole, and the world is held together by hand.

The Two Needles

"One needle holds every stitch you've made. The other reaches for the next. Drop either one, love, and the whole thing comes off in your lap."
-- Elsa EverPurl - Eldest of the Clothborn Coven

The KnitWitches keep the continuity of Threadbare, and they work it in both directions: knitting a moment back into being, and casting on a future where there was none. No witch can knit with a single needle, and the coven has never tried to keep time alone. Of all the Elders of the Eternal Loom, two stand closest to them, and the coven calls them the Two Needles.

Echo, child of Once and LoomWarden of Memory, is the needle that holds. She keeps every story exactly as it was told, as the back needle keeps every stitch already made. Vigil, child of Ever and LoomWarden of Spirit, is the needle that reaches forward. Vigil keeps the Loom's will to go on turning, as the front needle carries the work into the next row. Between them, the coven says, the past is held and the future is cast on, and the stitch in the middle, the present, can be trusted.

The bond is not shared by every Elder. It is a special kinship, and the coven guards it as closely as it guards its own circles.

The Needle That Holds

Echo and the KnitWitches share a quiet grief. Of all the beings in Threadbare, they are the only two Not went to and could not be persuaded by. Echo asked Not to remember, and Not tore the pages from their book (the Second Denial, None). The KnitWitches told Not there was no cast-off row, and Not turned away for ever (the Third Denial, Never). Both tried, both failed, and both have carried it since. They do not speak of it often. They do not need to.

It is the coven that reweaves every StoryWeaver who is unravelled, and every reweaving leaves a single loose end behind. Those ends belong to Echo, and they are knitted into her scarf, [Scarf], where she keeps the story of every StoryWeaver who came undone and tried again.

The Needle That Reaches

Vigil has never once left the Eternal Loom untended, and has never once been seen to sleep. The coven knows why. Each night, Elsa EverPurl sits with Vigil at the Loom and purls them a night's rest, knitting it on the reverse side of time, where no one sees it worked. A whole night folds into a single moment, and Vigil rests without ever leaving their post. It is the oldest proof of an old saying: a KnitWitch will leave you with more time than you arrived with.

Vigil and the coven also hold the same truth, the one that broke Not: there is no cast-off row. Ever wove the Great Weave to go onward, and Vigil keeps the Loom turning because of it. When the StoryWeaver sets out to face the Third Denial, it is to the coven that Vigil turns for help (see Threadbare Plot).


Connections

  • The Eternal Loom - the heart of Frays End, which mends the Weave
  • Clothborn Coven - the house of the High KnitWitches
  • Threadlings - the people of Threadbare
  • Once - the FirstSpun of Memory, the Weaver
  • If - the FirstSpun of Imagination, the Spinner
  • Ever - the FirstSpun of Spirit, the Binder
  • Noria NeedleNest - High KnitWitch of the Clothborn Coven
  • Elsa EverPurl - Eldest of the Clothborn Coven, Keeper of Purl Power
  • Echo and Vigil - the Two Needles, the Elders closest to the coven
  • Scarf - Echo's scarf, knitted from the loose ends of rewoven StoryWeavers

Resources

Images

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