Reload - emyhrberg/ModReloader GitHub Wiki
Choose the mods you wish to reload in the Config, and set the player and world you wish to reload with.
You can also configure some additional options to make reloading more efficient, such as automatically joining the world after the mods have been compiled, and saving the world before you reload in case you make changes to your world that you wish to keep after the reload is complete.
The reload tool will automatically update with the mods you have selected with the checkboxes. You can now reload your mod(s), either with Singleplayer Reload or Multiplayer Reload
You can also reload directly from the config, open mod folders, projects, configs, and more using the icons next to the mods.
Click the Reload (green) button to refresh the selected mods!
To test changes in multiplayer, follow these steps:
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Start a second client using
C:\Program Files (x86)\Steam\steamapps\common\tModLoader\start-tModLoader.bat
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Join a multiplayer world with the first client using the "Host Multiplayer" option from the main menu.
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Join a multiplayer world with the second client using the "Join Multiplayer" option from the main menu.
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Use the "Reload" option (two red icons on the first client). This reloads both clients simultaneously and re-enters the world for you!
To quickly test compatibility with different setup of mods, you can open the mod menu and enable or disable any mod while in-game. To apply, press reload.
To toggle the panel, click this button
Click enable or disable on the mods you wish to toggle from the "Manage Mods" menu. You can also change the view, filter by enabled/disabled mods, different client/server-sided mods, enable all, disable all and search for the desired mods to toggle. You can also open the config, view more info, visit the workshop, and delete a mod from this panel.
If you have the DebugText showing in the bottom left corner, you can hover over it and right click to open and close the config.