Home - emutyworks/emutyworks.github.io GitHub Wiki
Welcome to the emutyworks wiki!
Main Project
- Learning GB Programming: Car Game
This is a Game Boy game currently developing in Assembly language. - SoundEditor
This is a tool to check the sound parameters to set in assembly code. - SoundDriver
Sound driver for Game Boy developed in Assembly language. (Generate sound data from DefleMask .DMF file) - GBCMapEditor
Editor to Tile Maps for Game Boy Color. - RunLengthEncodeDecode
Run-length encode binary data with php and decode it with assembly code. - GBAddClockCyclesTool
This tool to add clock cycles of CPU (LR35902) to Game Boy assembly code. - Learning GB Programming
Learning Game Boy programming step by step. Let's start game programming with Assembly language. - GBPixelEditor
Editor to create Sprite/Tile data for Game Boy.
My Project
- Learning PICO-8
Game development while learning PICO-8 step by step. - Arduboy Web-based bitmap editor
Arduboy Web-based bitmap editor. - 8x8 dot Japanese font for Arduboy
8x8 dot 日本語フォント (8x8 dot Japanese font for Arduboy) - Learning PicoSystem
Learning PicoSystem game development step by step. - Learning Raspberry Pi Pico
Learning Raspberry Pi Pico C++ programming step by step. - DevTerm R-01
DevTerm R-01 is the world's first 64-bit RISC-V portable terminal.