Edit GBC data - emutyworks/Learning-GB-Programming GitHub Wiki

*See also Creating Map Data

Tools

  • Gameboy Tile Designer (GBTD)
    With the Gameboy Tile Designer ("GBTD"), you can draw tiles which you can incorporate in your own Gameboy productions.
  • Gameboy Map Builder (GBMB)
    With the Gameboy Map Builder ("GBMB"), you can make maps which you can incorporate in your own Gameboy productions.

Edit GBC data with GBTD and GBMB.

  • Select Gameboy Color set with GBTD.
  • Select a palette.

  • Select Gameboy Color set with GBMB.

Export GBTD palette data to assembly code

File > Export to > Advanced > Select "CGB palettes: Constant per entry"

Standard > Select "File Type: RGBDS Assembly file (*.z80)"

Open "tiles.inc" and Copy Palette data.

Paste to main.asm and edit.
https://github.com/emutyworks/Learning-GB-Programming/tree/main/rotation_object3