Edit GBC data - emutyworks/Learning-GB-Programming GitHub Wiki
*See also Creating Map Data
Tools
- Gameboy Tile Designer (GBTD)
With the Gameboy Tile Designer ("GBTD"), you can draw tiles which you can incorporate in your own Gameboy productions. - Gameboy Map Builder (GBMB)
With the Gameboy Map Builder ("GBMB"), you can make maps which you can incorporate in your own Gameboy productions.
Edit GBC data with GBTD and GBMB.
- Select Gameboy Color set with GBTD.
- Select a palette.
- Select Gameboy Color set with GBMB.
Export GBTD palette data to assembly code
File > Export to > Advanced > Select "CGB palettes: Constant per entry"
Standard > Select "File Type: RGBDS Assembly file (*.z80)"
Open "tiles.inc" and Copy Palette data.
Paste to main.asm and edit.
https://github.com/emutyworks/Learning-GB-Programming/tree/main/rotation_object3