Outdoorsmanship Settings - elanthia-online/dr-scripts GitHub Wiki
Trains Outdoorsmanship, or Perception, by foraging or collecting until you've gained the mindstates you asked for.
- Below 20 Outdoorsmanship, it FORAGEs for rocks and throws each one away.
-
At 20 and above, it COLLECTs your
forage_itemin practice mode (collect <item> practice).
Before each attempt it retreats if there are creatures in the room, and if the room is too cluttered it kicks the pile away.
crossing-training runs it for Outdoorsmanship and Perception. athletics and task-forage run it while they wait.
outdoors_room:
forage_item: rock| Setting | Default | Purpose |
|---|---|---|
| outdoors_room | Room id to walk to before training. If it's blank, it trains where you are and says "'outdoors_room' not set. Training in current room." Below rank 20, pick a room with a trash bin, since it throws the rocks away. | |
| forage_item | rock | What to COLLECT at rank 20 and above. Below 20 it always forages rocks, whatever this says. |
If forage_item is blank at rank 20 or above and you don't name an item, it says "'forage_item' must be set in your YAML settings (rank 20+)." and stops.
outdoorsmanship_mindstate_goal: 31| Setting | Default | Purpose |
|---|---|---|
| outdoorsmanship_mindstate_goal | 31 | How many mindstates to gain. It's also the most attempts it makes: each forage or collect counts as one. |
It stops at whichever comes first:
- you've gained that many mindstates, or reached 34 (mind lock);
- it has made that many attempts.
With the default of 31, that usually means training until you're mind locked. With ;outdoorsmanship 5, it makes at most 5 attempts. If you're already at 34 when it starts, it says "Nothing to do." and stops.
outdoorsmanship_skip_magic: false
waggle_sets:
outdoorsmanship:
crafting_training_spells:| Setting | Default | Purpose |
|---|---|---|
| outdoorsmanship_skip_magic | false | Don't cast your outdoorsmanship waggle set or your crafting_training_spells. |
Unless you skip magic, it casts your outdoorsmanship waggle set before starting (if you have one), and your crafting_training_spells between attempts. When it's done, it releases any spell you're preparing and any mana you're holding. It doesn't release symbiosis.
worn_trashcan:
worn_trashcan_verb:| Setting | Default | Purpose |
|---|---|---|
| worn_trashcan | A worn container to throw the rocks into, if you have one. | |
| worn_trashcan_verb | The verb that empties your worn trashcan. |
Without a worn trashcan, it uses a trash bin in the room, or drops the rock if there isn't one.
There are no settings for these; this is what to expect.
-
Retreats, if there are creatures in the room.
-
Casts your
crafting_training_spells(unless you skip magic). -
Below rank 20: FORAGEs for a rock, trying up to 5 times until something lands in your hands, then throws the rock away.
- If the room is too cluttered, it kicks the pile and tries again.
- If your hands are full, it stows your right hand.
- If foraging here is futile, it gives up on that attempt.
At rank 20 and above:
collect <item> practice. If the room is too cluttered, it kicks the pile and collects again.
| Argument | Purpose |
|---|---|
| perception | Count Perception mindstates instead of Outdoorsmanship. It still forages or collects, based on your Outdoorsmanship rank. |
| skip_magic | The same as outdoorsmanship_skip_magic: true. |
| number | The mindstate goal and attempt limit, instead of outdoorsmanship_mindstate_goal. |
| room=id | Walk to this room instead of outdoors_room. |
| item | Collect this instead of forage_item (rank 20 and above). Use double quotes around more than one word. |
;outdoorsmanship
;outdoorsmanship perception
;outdoorsmanship 5 room=1234
;outdoorsmanship "blue flower"
training_list:
- skill: Outdoorsmanship
start: 10
scripts:
- outdoorsmanship