tilegamedebugutility - eisclimber/ExPresS-XR GitHub Wiki
Class in ExPresSXR.Minigames.TileGame
Inherits from UnityEngine.MonoBehaviour
Debug utility class for manually adding tile to and reading from a tile game. Most functionality is provided via the context menu (three dots in the header of the component).
public class TileGameDebugUtility : MonoBehaviour| Name | Description |
|---|---|
| BottomAreaId | Bottom area id used for debugging features. |
| CenterAreaId | Center area id used for debugging features. |
| LeftAreaId | Left area id used for debugging features. |
| RightAreaId | Right area id used for debugging features. |
| TopAreaId | Top area id used for debugging features. |