targetarea - eisclimber/ExPresS-XR GitHub Wiki
Classes for a minigame that requires the player to touch an area such as breaking objects with a pickaxe.
| Name | Description |
|---|---|
| BreakableModel | Allows the visual destruction of an object by showing different models and/or using a material to change it's appearance. |
| This system can be used for tearing down wall to reveal something or sculpting something from stone. | |
| Bear in mind that this is not about being physically accurate but rather about to revealing different versions of a model, | |
| allowing you to break the model. This however requires you to make the model though. |
As a an example shader for breaking" the texture you can use the "Breakable Stone Shader" in ExPresS XR's shader folder.|
|TargetArea|Triggers a TargetArea that are set as target and tracks the progress of triggering all targets.|
|TargetAreaTriggerer|Triggers a TargetArea that are set as target and tracks the progress of triggering all targets.
Should be attached to the GameObject holding the Collider that is used as a trigger.|