setweightswithvector 2 - eisclimber/ExPresS-XR GitHub Wiki
Method in BlendIndices2D
Sets the blend shapes for both axis according to the vectors x and y coordinates.
public void SetWeightsWithVector(Vector2 weights, SkinnedMeshRenderer meshRenderer)| Name | Description |
|---|---|
UnityEngine.Vector2 weights |
Weight values for the blend shapes. |
UnityEngine.SkinnedMeshRenderer meshRenderer |
Renderer to manipulate the blend shapes from. |