ExPresSXR.Rig.HeadGazeInputDevice Namespace
Classes regarding player input with head gaze controls.
| Name |
Description |
| HeadGazeDevice |
Defines a (virtual) InputDevice for triggering select InputActions used for the use HeadGaze. |
| This is done so the device does not interfere with other devices and their specific logic as well as making the input easier to recognize. |
|
| Name |
Description |
| HeadGazeState |
A "state struct" describes the memory format that a Device uses. Each Device can |
| receive and store memory in its custom format. InputControls then connect to |
|
| the individual pieces of memory and read out values from them. |
|