feedback - eisclimber/ExPresS-XR GitHub Wiki
Classes for player feedback, such as haptics and audio.
| Name | Description |
|---|---|
| CollisionHandRumbler | Rumbles the given controllers when the Rigidbody of their model collides with this object. |
| CollisionSoundEmitter | This Component plays a sound when a collision is detected on it's GameObject. Collisions tagged with 'Player' will be ignored." |
| It can be used to play a sound when Interactables are dropped on the ground. | |
| HapticImpulsePlayerProxy | A proxy class for providing a reference to a HapticsImpulsePlayer. |
| This avoids expensive and/or hard-coded searches for the HapticsImpulsePlayer. | |
| HoverRumblePlayer | Allows playing a rumble based on hover events of an interactable. |
| PokeUiHapticFeedback | Allows providing haptic feedback during poke interaction. |
| RumbleDescription | Class representing a rumble consisting of its strength and duration. |
| RumbleUtility | A set of utility functions to perform rumbles on HapticImpulsePlayers, supporting the use of HapticImpulsePlayerProxies. |