arrowgamelogic - eisclimber/ExPresS-XR GitHub Wiki
Class in ExPresSXR.Minigames.Archery.GameLogic
Inherits from UnityEngine.MonoBehaviour
Implements the basic logic of an arrow game, starting the timer, registering the score managers and starting the spawners.
public class ArrowGameLogic : MonoBehaviour| Name | Description |
|---|---|
| OnEnded | Emitted when the game finished. |
| OnFinalScore | Emitted with the final score when the game finished. |
| OnStarted | Emitted when the game is started. |
| Name | Description |
|---|---|
| StartArrowGame() | (Re)-starts the game. |
| StopArrowGame() | Stops the game. |