areaconnectionexists - eisclimber/ExPresS-XR GitHub Wiki
Method in Tile
Checks if the edges (or areas) of this tile are connected via a continuous area. This is the case if they share a corner, are connected
public bool AreaConnectionExists(Vector2Int aDir, Vector2Int bDir)| Name | Description |
|---|---|
UnityEngine.Vector2Int aDir |
|
UnityEngine.Vector2Int bDir |