areaconnectionexists - eisclimber/ExPresS-XR GitHub Wiki

Tile.AreaConnectionExists(Vector2Int,Vector2Int)

Method in Tile

Summary

Checks if the edges (or areas) of this tile are connected via a continuous area. This is the case if they share a corner, are connected

public bool AreaConnectionExists(Vector2Int aDir, Vector2Int bDir)

Parameters

Name Description
UnityEngine.Vector2Int aDir
UnityEngine.Vector2Int bDir
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