applyhorizontalimpulse - eisclimber/ExPresS-XR GitHub Wiki

PlayerRigidForce.ApplyHorizontalImpulse(Vector3)

Method in PlayerRigidForce

Summary

Applies a horizontal impulse, ignoring vertical forces.

public void ApplyHorizontalImpulse(Vector3 impulse);

Parameters

Name Description
UnityEngine.Vector3 impulse Impulse to be applied.
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