wb_view example - edickie/ciftify GitHub Wiki
building a figure in wb_view
Step 1: open wb_view
When you see the splash screen click Skip, we will load the files manually..
Click on File -> Open File to open the file browser *Note: the filter (at the bottom) is set to only show you .spec files... Click on this and switch to "Any Files" Click on "null_WG33" and select all files (CRTL-A) and click "Open".
- S900_AverageT1w_restore.nii.gz
- S900.L.white_MSMAll.32k_fs_LR.surf.gii
- S900.L.pial_MSMAll.32k_fs_LR.surf.gii
- S900.L.very_inflated_MSMAll.32k_fs_LR.surf.gii
- S900.R.pial_MSMAll.32k_fs_LR.surf.gii
- S900.R.very_inflated_MSMAll.32k_fs_LR.surf.gii
- S900.R.white_MSMAll.32k_fs_LR.surf.gii
- S900.sulc_MSMAll.32k_fs_LR.dscalar.nii
Click on the "neurosynth_maps" folder and then select both files and click "Open"
- working_memory_pFgA_z_FDR_0.01.nii.gz
- working_memory_pFgA_z_FDR_0.01.dscalar.nii
Getting our tabs in order..
- Click on the first tab (1) Montage
- at the bottom you should see the Overlay toolbox.
- click on the top toggle under File and select the working_memory_pFgA_z_FDR_0.01.dscalar.nii
- make sure it is checked on
- click on the bottom toggle and select the S900.sulc_MSMAll.32k_fs_LR.dscalar.nii
- and check it on
-
Click on the (2) Volume tab:
- At the bottom Overlay Toolbox - Select Layers Tab:
- For the top layer - toggle the File to working_memory_pFgA_z_FDR_0.01.nii.gz
- click on the wrench to the left of the filename to open up the Overlay and Map Settings
- In Overlay and Map Settings, change the Palette (middle left toggle) to "PSYCH"
- Click on the Vol/Surf Outline Tab:
- Click on the outlines for the white and pial surfaces..
-
- Note: the locations of the group "white and "pial" average surfaces, are they where you expected them to be??*
-
- Click on the outlines for the white and pial surfaces..
- At the top of the screen in the Slice Plane section, click on the All button to show all three views..
- Click around the image to explore it a little.. note every time you click, the Information toolbox will pop up to tell you the intensity values at the curser..
- keep clicking around until you have chosen your favourite view of the images
- At the bottom Overlay Toolbox - Select Layers Tab:
-
Close the Tabs (3) All, (4) CortexLeft and (5)CortexRight
-
From the File menu: Click on View -> Enter Tile Tabs
- move the (2) Volume Tab to the Left of the (1) Montage Tab by clicking and dragging
make the colour scales of the two images match
It seems like a color scale of 3 to 8 sounds reasonable let's do this for both images: Click on the wrench beside the top layer of the overlay toolbox to open the Overlay and Map Settings toolbox.
- Turn on the threshold and change to set to 3.5
- change the palette to "PSYCH"
- change the palette to from "Percent" to "Fixed"
- change the Pos Max "Fixed" value to 8.5
- un-check "Negative" so that only Positive Values are showing
Now do the same for the dscalar image..
Add the RSN networks to the background of the surface view..
- Load the Yeo 7 Network Atlas: File -> Open File (Select null_WG33/RSN-networks.32k_fs_LR.dlabel.nii)
- Click on the (1) Montage Tab
- In the overlay toolbox, toggle the middle overlap to *RSN-networks.32k_fs_LR.dlabel.nii" and click the checkbox to display it
- Click on the wrench beside the RSN-Networks to open the Overlay and Map Settings toolbox
- Note: now that we are dealing with label data..the Labels dialog is visible instead
- change the Drawing Type to Outline Color
- Now click on the Briefcase Icon on the top right corner to open the Features Toolbox
- Turn all labels off by click the All: Off button
- Under the 7 RSN Networks.. Menu check the 7Networks_6 label..
Add some labels to the figure
-In the Mode Section of the Toolbar Click the Annotate Button
- The Annotation let's you add Text, Objects and Images directly into the scene
- You have 4 option for how to anchor the object you would like to add
- St: Anchor to an MNI coordinate
- Sf: Anchor to a surface vertex
- T: Anchor to a location within a tab
- W: Anchor to a location within the whole window (or figure)
- For this example let's add text (T) anchored to the window (W) After clicking on these buttons click on the location where you would like to add text and a text box should pop up.
- Add the text "Working Memory (neurosynth.org)"
Save your figure into a scene!
- Click on the directors slate (top right corner) to open the Scene's Dialogue
- Click on new to create a new scene file..PUT is one directory above the source files you have loaded
- Click Add to add you new figure to the scene file
Save everything you have done
In the file menu, click on File -> Save/Manage Files -> Save Checked Files
- also save the changes you have made to the palette for the working memory maps..