Reading Journal Week 5 Computer Design and Troubleshooting - echadbourne/ChadbourneSYS-140 GitHub Wiki

It was not clear to me if I needed to do entries on certain sections, so the below entry is just for the whole chapter

Summary:

  • This chapter went over different types of computers for different purposes and what they each require in terms of parts like RAM, CPUs, and other things. Types of computers that were mentioned were graphic, gaming PC, audio or video editing PC, virtualization computer, thick and thin clients, mobile computers, HTPC, and home server PC. In addition, specific things you will want to think about when designing a computer were covered, and troubleshooting steps were explained. The 6 troubleshooting steps outlined were:
  1. Identify the Problem
  2. Establish a Theory
  3. Test the Theory
  4. Establish a Plan of Action
  5. Verify full system functionality and possibly "implement preventative measures" - Summary of chapter
  6. Document findings, outcomes, and actions along with any applicable feedback

My Response:

  • I kinda glazed over some of the troubleshooting details because I didn't understand some of the terms, like "UEFI," "BIOS," or "POST." The specifics of the boot process I didn't really understand, but I do know the general process of a computer booting up so I' not worried. I feel like the most important takeaway from this chapter is the overall structure needed for troubleshooting, which is the 6 steps outlined above.