03. Features - dylogaming/Level-Decorator GitHub Wiki

Easy Level Decorating

This asset allows you to easily decorate your levels by adding game-ready assets to your scene and building off of each ones' exact mesh bounds

Once you drag in an asset you want to start building from, simply select another asset in the Content Browser, and hover over each button in the Editor Utility Widget to see a preview of how it would look when adding it to your scene based on the spawn point

Untitled video - Made with Clipchamp (3)

Easy Adjustments

You will quickly realize that asset packs typically have countless assets with extra bits of character added to them, extending their boundaries, complicating what would be an otherwise easy building session.

Luckily, you can easily modify the spawn points assets spawn from, and not only that, you can save those settings to ensure that they're stored, saving you the time from figuring out the positions each time

Untitled video - Made with Clipchamp (4)

Pivot Correction

Game-ready assets can be a bit random with how they're built, as some are set up for very specific scene-building, which results in some assets having very radical pivot points

This asset understands that frustration and allows you to easily correct the pivots with a click of a button, setting the XYZ of the boundaries to the origin point of the asset

Additionally, you can easily set the pivot to the center of asset, as that is the best position for certain assets

GIF 9-23-2024 4-24-20 PM