11. Moving Actor & Camera Tracker - dylogaming/Dialogue-Component GitHub Wiki

🎬 BP_MovingActor
BP_MovingActor is a multifunctional actor for camera control and interactive movement.

It supports Look At targets, fade effects, and focus settings.



It can move along spline paths, functioning as a cinematic rail, platform, door, or elevator.



You can also assign an actor to trigger a branch change after the spline finishes—useful for reaction-based events.



A 🎯 Target Actor can follow the spline path. See the Showcase level for an example: a helicopter flying through the scene via spline movement.
🎥 BP_CameraTracker
BP_CameraTracker works like BP_PlayerLocation. Add it to your actor.

If it’s the target of a BP_MovingActor, the camera will look at this point while tracking movement.

Ideal for scenarios where LookAt offsets aren’t consistent across characters.

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