11. Moving Actor & Camera Tracker - dylogaming/Dialogue-Component GitHub Wiki
🎬 BP_MovingActor |
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BP_MovingActor is a multifunctional actor for camera control and interactive movement. It supports Look At targets, fade effects, and focus settings. It can move along spline paths, functioning as a cinematic rail, platform, door, or elevator. You can also assign an actor to trigger a branch change after the spline finishes—useful for reaction-based events. A 🎯 Target Actor can follow the spline path. See the Showcase level for an example: a helicopter flying through the scene via spline movement. |
🎥 BP_CameraTracker |
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BP_CameraTracker works like BP_PlayerLocation . Add it to your actor. If it’s the target of a BP_MovingActor , the camera will look at this point while tracking movement. Ideal for scenarios where LookAt offsets aren’t consistent across characters. |