Extracting Game Files - dtlnor/MonsterHunterWildsModding GitHub Wiki
Introduction
Monster Hunter Wilds stores it's files inside the Capcom proprietery .pak format. ree-pak-rs can be used to extract these .pak files. The pak files do not contain file paths, only hashes. Therefore a list file containing file paths is required in conjunction with ree-pak-rs in order to extract files.
Requirements
Download ree-pak-rs_with_filelist.zip from the ree-pak-rs page.
and the latest list file here
Extracting Files
Once you download ree-pak-rs_with_filelist.zip, unzip the file and put the latest list file inside assets\filelist
The pak file can be found in the Monster Hunter Wilds root folder.
Steam Library/steamapps/common/MonsterHunterWilds/re_chunk_000.pak
To extract the pak file, doulbe click and open ree-pak-rs.exe, select the target list file.
Then drag all the pak you want to extract into Pak Files box, and press Render Tree.
Tick the folder / files you want to extract. Then press Extract.
This will extract all files from the pak file, requiring over 40 GB of storage.
To save space, you can enter keywords (file extensions etc.) that you want to filter in the Filter box.
Important Info
When the game is updated, the list file must be updated and ree-pak-rs may require an update.
To download the latest versions, delete and redownload the ree-pak-rs and list file.
Common file types
- Models - .mesh
- Model Material Definitions - .mdf2
- Textures - .tex
- Sounds - .bnk and .pck
- Motion Values - .rcol