Button - dtex/johnny-five GitHub Wiki
The Button class constructs objects that represents a single Button attached to the physical board.
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pin A Number or String address for the Button pin (digital). var button = new five.Button(8); // Attached to an analog pin var button = new five.Button("A0"); 
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Options An object of property parameters. Property Type Value/Description Default Required pin Number, String Digital Pin. The Number or String address of the pin the button is attached to, ie. 5 or “I1” yes invert Boolean true,false. Invert the up and down values. This is useful for inverting button signals when the pin itself doesn’t have built-in pullup resistor capabilities.falseno isPullup Boolean true,false. Initialize as a pullup buttonfalseno holdtime Number Time in milliseconds that the button must be held until emitting a "hold" event. 500ms no 
| Property Name | Description | Read Only | 
|---|---|---|
| id | A user definable id value. Defaults to a generated uid | No | 
| pin | The pin address that the Button is attached to | No | 
| downValue | 0 or 1, depending on invert or pullup | No | 
| upValue | 0 or 1, depending on invert or pullup | No | 
| holdtime | milliseconds | No | 
new five.Button(2);
new five.Button({
  pin: 2, 
  invert: true
});
var five = require("johnny-five");
var board = new five.Board();
board.on("ready", function() {
  // Create a new `button` hardware instance.
  var button = new five.Button(2);
  button.on("hold", function() {
    console.log( "Button held" );
  });
  button.on("press", function() {
    console.log( "Button pressed" );
  });
  button.on("release", function() {
    console.log( "Button released" );
  });
});- 
hold The button has been held for holdtimemilliseconds
- 
down, press The button has been pressed. 
- 
up, release The button has been released. 
