Haptics - drizztdourden08/relic-of-the-past GitHub Wiki
Haptics
These settings control controller vibration and live in the Haptics tab. You need a compatible controller, such as an Xbox, Switch Pro, or DualSense.
General
Enable Haptic Feedback turns rumble on for game events. It is on by default.
Vibration Intensity is a global strength multiplier, set with a slider from 10 to 100%. The default is 70%, and it is available when haptics are on.
Combat
These settings are available when haptics are on.
Sword Swing gives a faint buzz when Link swings. It is on by default.
Sword Hit Enemy gives a normal buzz when the sword connects. It is on by default.
Sword Clink gives a faint buzz when the sword hits something invulnerable or a shield. It is on by default.
Damage Taken gives a buzz scaled to how much damage Link takes. It is on by default.
Actions
These settings are available when haptics are on.
Item Use vibrates when using items like the hammer, hookshot, bombs, medallions, and rods. It is on by default.
Dash Vibration gives a rhythmic step buzz while dashing with the Pegasus Boots. It is on by default.
Environmental Effects vibrates for world events such as falling into pits, landing from ledges, entering water, mirror warps, chests opening, and bomb blasts. It is on by default.