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Sneak
Vibes
The computer ejects a disc labeled yendor.dat. You shove it into your backpack and turn around to begin your escape. The lights above you turn red and an alarm sounds. The door you came in is fused shut, but you see a vent next to it that you can crawl through. You emerge on the other side into a warehouse filled with dancing laser sensors and methodical patrol bots. In the distance you see the elevator behind three security doors. Can you use your agility and careful planning to unlock the elevator and escape with your prize?
Principles
- No surprises; make enemy behavior obvious. (Think "Into the Breach")
- Amplify difficulty over time; the longer you stick around the harder it gets. (Think "Invisible, Inc.")
- Success should feel cool and clever, like you solved a puzzle. You're smarter, not stronger. (Think "Hoplite.")
Components
- Movement
- Enemies
- Level Generation
- World