Sound Effects - dredmor-com/dungeons-of-dredmor GitHub Wiki
The following is a list of all sound effects in Dungeons of Dredmor. Yup, this took a while.
Sorting by WAV file path shows you synonymous Script names for each sound. The soundfiles can be found in your Dungeons of Dredmor folder.
| Script Name | WAV File Path | Type | Used On | Comment | Sounds Like... |
|---|---|---|---|---|---|
| abbw_attack | sfx/abbw/abbw_attack.wav | Monster Attack | |||
| abbw_cast | sfx/abbw/abbw_cast.wav | Monster Cast | |||
| abbw_damage | sfx/abbw/abbw_damage.wav | Monster Damage | |||
| abbw_die | sfx/abbw/abbw_die.wav | Monster Die | |||
| aether_attack | sfx/aether/aether_attack.wav | Monster Attack | Aethereal beings | New monster sounds | |
| aether_cast | sfx/aether/aether_cast.wav | Monster Cast | Aethereal beings | New monster sounds | |
| aether_damage | sfx/aether/aether_damage.wav | Monster Damage | Aethereal beings | New monster sounds | |
| aether_die | sfx/aether/aether_die.wav | Monster Die | Aethereal beings | New monster sounds | |
| aetherial[sic] | sfx/dmg_aetherial.wav | Damage | Aethereal Damage | Damage sounds | |
| agar_attack | sfx/agar/agar_attack.wav | Monster Attack | Agar beings | New monster sounds | |
| agar_cast | sfx/agar/agar_cast.wav | Monster Cast | Agar beings | New monster sounds | |
| agar_damage | sfx/agar/agar_damage.wav | Monster Damage | Agar beings | New monster sounds | |
| agar_die | sfx/agar/agar_die.wav | Monster Die | Agar beings | New monster sounds | |
| alchemy | sfx/craft_alchemy01.wav | Player GUI | Applying Alchemy | Crafting | |
| anvil | sfx/anvil of krong.wav | Room Element | Anvil of Krong | ||
| bampf | sfx/cartoon bampf of smoke.wav | Spell Effect | Cartoony "Bampf" | ||
| batty_attack | sfx/batty/batty_attack.wav | Monster Attack | Batty's | New monster sounds | |
| batty_cast | sfx/batty/batty_cast.wav | Monster Cast | Batty's | New monster sounds | |
| batty_damage | sfx/batty/batty_damage.wav | Monster Damage | Batty's | New monster sounds | |
| batty_die | sfx/batty/batty_die.wav | Monster Die | Batty's | New monster sounds | |
| bbq | sfx/bbq open.wav | Room Element | BBQ Lids | Barbeque being opened | |
| blade | sfx/a metal weapon is picked up.wav | Player inventory | Swords and blade attacks | "intentional repeat, btw. used for stabbing" | |
| blades | sfx/summon_blades.wav | Spell Effect | Swords and blade attacks | ||
| blast | sfx/dmg_blast02a.wav | Damage | Blasting Damage | ||
| blood1 | sfx/vox_drink_blood.wav | Announcer | Vampirism | Announcer | |
| blood2 | sfx/vox_you_thirst_for_blood01a.wav | Announcer | Vampirism | Announcer | |
| blood3 | sfx/vox_drink_blood_restore_health01a.wav | Announcer | Vampirism | Announcer | |
| bow | sfx/player fires a bow.wav | Player Attack | Crossbow attacks | "twoing" | |
| breakable | sfx/barrels and other wooden things are broken.wav | Room Element | Breaking barrels | Crates breaking | |
| broadside | sfx/broadside.wav | ||||
| caketown | sfx/caketown.wav | Spell Effect | Shield of Caketown | ||
| chain | sfx/chain up.wav | Room Element | |||
| chest | sfx/a door opens without squeaking.wav | Room Element | Opening Chests | ||
| choir | sfx/prayer - holy magic.wav | Spell Effect | Righteous spells | Choir | |
| click | sfx/trap click.wav | Room Element | Stepping on traps | ||
| cloth_drop | sfx/a cloth object is dropped.wav | Player Inventory | Cloth(?) items | ||
| cloth_get | sfx/a cloth object is picked up.wav | Player Inventory | Cloth(?) items | ||
| cloud_gremlin_attack | sfx/cloud_gremlin/cloud_gremlin_attack.wav | Monster Attack | Cloud Gremlins | New monster sounds | |
| cloud_gremlin_cast | sfx/cloud_gremlin/cloud_gremlin_cast.wav | Monster Cast | Cloud Gremlins | New monster sounds | |
| cloud_gremlin_damage | sfx/cloud_gremlin/cloud_gremlin_damage.wav | Monster Damage | Cloud Gremlins | New monster sounds | |
| cloud_gremlin_die | sfx/cloud_gremlin/cloud_gremlin_die.wav | Monster Die | Cloud Gremlins | New monster sounds | |
| combo | sfx/combo.wav | Player Action | Unarmed Combo Trigger | "Combo!" | |
| conflagratory | sfx/dmg_conflagratory.wav | Damage | Conflagratory damage | Damage Sounds | |
| crit | sfx/crit1.wav | Player Action | Critical hits | ||
| crushing | sfx/dmg_crushing.wav | Damage | Crushing damage | Damage Sounds | |
| cursed | sfx/player's item is cursed.wav | Player Inventory | Cursing items | New magic sounds | |
| dagger_strike | sfx/dagger_strike.wav | Player Attack | Dagger attacks | ||
| darkmagic | sfx/dark poisonous damage.wav | Spell Effect | Casting dark magic | ||
| diggle_attack | sfx/diggle/diggle_attack.wav | Monster Attack | Diggles | New monster sounds | "Weee!" |
| diggle_cast | sfx/diggle/diggle_cast.wav | Monster Cast | Diggles | New monster sounds | |
| diggle_damage | sfx/diggle/diggle_damage.wav | Monster Damage | Diggles | New monster sounds | |
| diggle_die | sfx/diggle/diggle_die.wav | Monster Die | Diggles | New monster sounds | |
| diggle_digs_in | sfx/diggle/diggle_digs_in.wav | Monster Effect | Diggles | ||
| diggle_digs_out | sfx/diggle/diggle_digs_out.wav | Monster Effect | Diggles | ||
| disintegrate | sfx/player is disintegrated.wav | Player Die | Dieing to disintegration | New magic sounds | |
| distill | sfx/craft_distill.wav | Player GUI | Distilling | Crafting | |
| door_close | sfx/a door is closed.wav | Room Element | Closing doors | ||
| door_open | sfx/a door opens.wav | Room Element | Opening doors | ||
| drink | sfx/drink potion.wav | Player Inventory | Drinking | ||
| dungeon_mechanism_large | sfx/dungeon_mechanism_large.wav | Room Element | Mechanisms being activated | ||
| dungeon_mechanism_small | sfx/dungoen_mechanism_small.wav | Room Element | Mechanisms being activated | ||
| earth | sfx/earthy damage.wav | Spell Effect | Golemancy spells | ||
| eat | sfx/eating.wav | Player Inventory | Eating | ||
| elec | sfx/electrical damage.wav | Spell Effect | Voltaic spells | ||
| emo_buff | sfx/emo_buff.wav | Spell Effect | Emomancy buffs | ||
| emo_debuff | sfx/emo_debuff.wav | Spell Effect | Emomancy debuffs | ||
| enchanged | sfx/player's item is enchanted.wav | Player Inventory | Enchanting items | New magic sounds | |
| equipclose | sfx/equipment close.wav | Player GUI | Equipment menu closing | ||
| equipopen | sfx/equipment open.wav | Player GUI | Equipment menu opening | ||
| evade | sfx/evasion.wav | Player Action | Dodging | ||
| explosion | sfx/explosion!.wav | Spell Effect | Explosions | ||
| falling | sfx/slidewhistledown.wav | Player Doe | Dying by falling into a pit | ||
| fireball | sfx/fireball.wav | Spell Effect | Explosions | New magic sounds | |
| fist | sfx/unarmed attack 03.wav | Player Action | Unarmed attacks | ||
| flame | sfx/fire damage.wav | Spell Effect | Burning | ||
| flame_weak | sfx/flame damage.wav | Spell Effect | Burning | ||
| flesh_heal | sfx/flesh_heal.wav | Spell Effect | Healing | New magic sounds | |
| fleshbore | sfx/fleshbore.wav | Spell Effect | Healing | New magic sounds | |
| food_drop | sfx/a cloth object is dropped.wav | Player Inventory | Dropping food | ||
| food_get | sfx/a cloth object is picked up.wav | Player Inventory | Picking up food | ||
| foot1 | sfx/CF_Footstep1.wav | Player Action | Walking | Footsteps | |
| foot2 | sfx/CF_Footstep2.wav | Player Action | Walking | Footsteps | |
| foot3 | sfx/CF_Footstep3.wav | Player Action | Walking | Footsteps | |
| fountain | sfx/fountain drinking.wav | Room Element | Drinking fountain water | "Slurp" | |
| fridge_open | sfx/fridge open not running.wav | Room Element | Opening fridges | ||
| fullinventory | sfx/full_inventory_1.wav | Announcer | Full inventories | "Your inventory is full" | |
| fullinventory2 | sfx/full_inventory_2.wav | Announcer | Full Inventories | "Your inventory is full" | |
| haywire | sfx/haywire.wav | Announcer | Haywire wizardry | New magic sounds | "Haywire!" |
| healthcritical1 | sfx/vox_health_critical02a.wav | Announcer | Very low health | Announcer | |
| healthcritical2 | sfx/vox_lifeforce_running_out02a.wav | Announcer | Very low health | Announcer | "Your lifeforce is running out!" |
| healthcritical3 | sfx/vox_lifeforce_running_out02b.wav | Announcer | Very low health | Announcer | "Your lifeforce is running out!" |
| healthlow1 | sfx/vox_health_low02a.wav | Announcer | Low health | Announcer | "Your health is low" |
| healthlow2 | sfx/vox_health_low02b.wav | Announcer | Low health | Announcer | "Eat food to regenerate health" |
| hex_missile | sfx/hex_missile.wav | Spell Effect | Hex missiles | New magic sounds | |
| humanoid_attack | sfx/humanoid - attack noise.wav | Monster Attack | Humanoids | ||
| humanoid_die | sfx/humanoid - a dying noise.wav | Monster Die | Humanoids | ||
| humanoid_hit | sfx/humanoid - hit noise.wav | Monster Hit | Humanoids | ||
| humanoid_spell | sfx/humanoid - spell casting noise.wav | Monster Cast | Humanoids | ||
| ice | sfx/iceblast.wav | Spell Effect | Ice | ||
| impact | sfx/impact.wav | Spell Effect | Explosions | ||
| induction | sfx/magic_induction.wav | Spell Effect | New magic sounds | ||
| ingot_press | sfx/craft_ingotpress.wav | Player GUI | Pressing Ingots | Crafting | |
| item_purchase | sfx/item is purchased or sold.wav | Player Action | Purchasing items | ||
| key | sfx/trap click.wav | Player Action | Using lockpicks | ||
| large_attack | sfx/large/large_attack.wav | Monster Attack | Large beings | ||
| large_cast | sfx/large/large_cast.wav | Monster Cast | Large beings | New monster sounds | |
| large_damage | sfx/large/large_damage.wav | Monster Damage | Large beings | New monster sounds | |
| large_die | sfx/large/large_die.wav | Monster Die | Large beings | New monster sounds | |
| large_wooden_drop | sfx/a large wooden object is fropped.wav | Room Element | |||
| learnSpell | sfx/learning a new spell.wav | Player Action | Learning a new spell | ||
| leather_drop | sfx/a leather object is dropped.wav | Player Inventory | Leather(?) dropped | ||
| leather_get | sfx/a leather object is picked up.wav | Player Action | Leather(?) picked up | ||
| levelup | sfx/player levels up.wav | Player Action | Levelling up | ||
| lever | sfx/pull a lever.wav | Room Element | Pulling levers | ||
| lever3 | sfx/pull a lever sounds of machinery.wav | Room Element | Pulling levers | ||
| lightning_bolt | sfx/lightning_bolt.wav | Spell Effect | Voltaic spells | New magic sounds | |
| locked | sfx/a door is locked.wav | Room Element | Locked doors | ||
| lutefisk | sfx/crft_lutefisk01.wav | Player CUI | Turning thing into lutefisk | Crafting | "SKOL" |
| magic | sfx/magic.wav | Spell Effect | Wizardry in general | ||
| magic_close | sfx/spellbook close.wav | Player GUI | Spellbook being closed | ||
| magic_damage | sfx/magic damage.wav | Spell Effect | Magical damage | ||
| magic_open | sfx/spellbook open.wav | Player GUI | Spellbook being opened | ||
| magic_steel | sfx/magic_steel.wav | Spell Effect | Magic Steel buff | New magic sounds | |
| magical_law | sfx/magical_law.wav | Spell Effect | |||
| magicbzzt | sfx/player tried to do something magical but nothing happened.wav | Player Action | Magical failure | ||
| manalow1 | sfx/vox_more_mana02a.wav | Announcer | Low mana | Announcer | |
| manalow2 | sfx/vox_more_mana02b.wav | Announcer | Low mana | Announcer | |
| manalow3 | sfx/vox_more_mana02c.wav | Announcer | Low mana | Announcer | |
| manalow4 | sfx/vox_more_mana_more_booze02a.wav | Announcer | Low mana, too little booze | Announcer | |
| manalow5 | sfx/vox_more_mana_more_booze02b.wav | Announcer | Low mana, too little booze | Announcer | |
| metal_drop | sfx/a metal object is dropped.wav | Player Inventory | Dropping metal(?) things | ||
| metal_get | sfx/a metal object is picked up.wav | Player Inventory | Picking up metal(?) things | ||
| missile | sfx/missile.wav | Spell Effect | Missile casting | ||
| money_get | sfx/money is picked up.wav | Player Inventory | Picking up money | ||
| monster_attack | sfx/large creature - attack noise.wav | Monster Attack | Monsters attacking | ||
| mummy_attack | sfx/mummy/mummy_attack.wav | Monster Attack | Mummies | New monster sounds | |
| mummy_cast | sfx/mummy/mummy_cast.wav | Monster Cast | Mummies | New monster sounds | |
| mummy_damage | sfx/mummy/mummy_damage.wav | Monster Damage | Mummies | New monster sounds | |
| mummy_die | sfx/mummy/mummy_die.wav | Monster Die | Mummies | New monster sounds | |
| muscle_attack | sfx/muscle/muscle_attack.wav | Monster Attack | Muscle beings | New monster sounds | |
| muscle_cast | sfx/muscle/muscle_cast.wav | Monster Cast | Muscle beings | New monster sounds | |
| muscle_damage | sfx/muscle/muscle_damage.wav | Monster Damage | Muscle beings | New monster sounds | |
| muscle_die | sfx/muscle/muscle_die.wav | Monster Die | Muscle beings | New monster sounds | |
| naughty | sfx/player did something naughty.wav | Player Action | Stealing things | ||
| necromantic | sfx/dmg_necromantic.wav | Damage | Necromantic damage | Damage sounds | |
| organic | sfx/organic thing is destroyed.wav | Room Element | Organic destruction | ||
| paranormal0 | sfx/paranormal0.wav | Spell Effect | Paranormal things | ||
| paranormal1 | sfx/paranormal1.wav | Spell Effect | Paranormal things | ||
| piercing | sfx/dmg_piercing.wav | Damage | Piercing damage | Damage sounds | |
| ping | sfx/bag open.wav | Player GUI | |||
| pleasedontgo | sfx/vox_please_dont_go03.wav | Announcer | Exit Game confirmation | Announcer | "Please don't go" |
| poisonhead | sfx/player's head explodes via poison.wav | Player Die | Dying from poison | ||
| polearm_strike | sfx/polearm_strike.wav | Player Attack | Polearm attacks | ||
| pong | sfx/bag close.wav | Player GUI | |||
| portal | sfx/entering a portal.wav | Room Element | Portal entering | ||
| potion_drop | sfx/potion is dropped.wav | Player Inventory | Dropping drinks | ||
| potion_get | sfx/potion is picked up.wav | Player Inventory | Picking up drinks | ||
| prayer | sfx/prayer - holy magic.wav | Spell Effect | |||
| psychic | sfx/psychic.wav | Spell Effect | Psychic actions | New magic sounds | |
| psychic_shove | sfx/psychic_shove.wav | Spell Effect | Psychic Shove spell | New magic sounds | |
| psycho | sfx/player did something naughty.wav | Player action | |||
| putrifying[sic] | sfx/smg_putrefying.wav | Damage | Putrefying damage | Damage | |
| questclose | sfx/quests close.wav | Player GUI | Quest menu closing | ||
| questopen | sfx/quests open.wav | Player GUI | Quest menu opening | ||
| radiant | sfx/radiant.wav | Spell Effect | Radiancy | New magic sounds | |
| raven_attack | sfx/raven/raven_attack.wav | Monster Attack | Ravens | New monster sounds | |
| raven_cast | sfx/raven/raven_cast.wav | Monster Cast | Ravens | New monster sounds | |
| raven_damage | sfx/raven/raven_damage.wav | Monster Damage | Ravens | New monster sounds | |
| raven_die | sfx/raven/raven_die.wav | Monster Die | Ravens | New monster sounds | |
| righteous | sfx/dmg_righteous.wav | Damage | Righteous damage | Damage sounds | Choir |
| robot_attack | sfx/robot/robot_attacks.wav | Monster Attack | Robots | New monster sounds | |
| robot_cast | sfx/robot/robot_spellcasting.wav | Monster Cast | Robots | New monster sounds | |
| robot_damage | sfx/robot/robot_damaged.wav | Monster Damage | Robots | New monster sounds | |
| robot_die | sfx/robot/robot_dying.wav | Monster Die | Robots | New monster sounds | |
| roots | sfx/roots.wav | Spell Effect | New magic sounds | ||
| rune_set | sfx/rune_set.wav | Spell Effect | Spellmine cast | New magic sounds, "sound when mine is cast?" | |
| samedi_attack | sfx/samedi/samedi_attack.wav | Monster Attack | Samedi | New monster sounds | |
| samedi_cast | sfx/samedi/samedi_cast.wav | Monster Cast | Samedi | New monster sounds | |
| samedi_damage | sfx/samedi/samedi_damaged.wav | Monster Damage | Samedi | New monster sounds | |
| samedi_die | sfx/samedi/samedi_die.wav | Monster Die | Samedi | New monster sounds | |
| samurai_attack | sfx/samurai/samurai_attack.wav | Monster Attack | Samurai | ||
| samurai_cast | sfx/samurai/samurai_cast.wav | Monster Cast | Samurai | ||
| samurai_damage | sfx/samurai/samurai_damaged.wav | Monster Damage | Samurai | ||
| samurai_die | sfx/samurai/samurai_die.wav | Monster Die | Samurai | ||
| shing | sfx/a metal weapon is picked up.wav | Player Inventory | |||
| sick | sfx/player feels sich.wav | Player Action | |||
| slashing | sfx/dmg_slashing.wav | Damage | Slashing damage | Damage sounds | |
| slick_attack | sfx/slick/slick_attack.wav | Monster Attack | Slicks | New monster sounds | |
| slick_cast | sfx/slick/slick_cast.wav | Monster Cast | Slicks | New monster sounds | |
| slick_damage | sfx/slick/slick_damage.wav | Monster Damage | Slicks | New monster sounds | |
| slick_die | sfx/slick/slick_die.wav | Monster Die | Slicks | New monster sounds | |
| slick_verbose | sfx/slick/slick_verbose.wav | Monster Effect | Slicks | New monster sounds | |
| slipgate_broken | sfx/slipgate_broken.wav | Room Element | Slipgates | ||
| slipgate_controls1 | sfx/slipgate_controls1.wav | Room Element | Slipgates | ||
| slipgate_controls2 | sfx/slipgate_controls2.wav | Room Element | Slipgates | ||
| slipgate_controls3 | sfx/slipgate_controls3.wav | Room Element | Slipgates | ||
| slipgate_open | sfx/slipgate_open.wav | Room Element | Slipgates | ||
| slipgate_return | sfx/slipgate_return.wav | Room Element | Slipgates | ||
| small_attack | sfx/small critter - attack noise.wav | Monster Attack | Small beings | ||
| small_die | sfx/small critter - a dying noise.wav | Monster Die | Small beings | ||
| small_hit | sfx/small critter - hit noise.wav | Monster Damage | Small beings | ||
| small_spell | sfx/small critter - spell casting noise.wav | Monster Cast | Small beings | ||
| smithing | sfx/craft_smithing01.wav | Player GUI | Smithing | Crafting | Blacksmith sounds |
| stairs | sfx/walking on stairs.wav | Player Action | Walking down stairs | Walking down stairs | |
| swing | sfx/player swings a weapon.wav | Player Attack | Swinging weapons | ||
| teleport | sfx/teleport.wav | Spell Effect | Teleporting | New magic sounds | |
| teleport_short | sfx/teleport_short.wav | Room Element | Displacement glyphs | Crafting | |
| tinkering | sfx/tinkering.wav | Player GUI | Tinkering | Crafting | |
| toxic | sfx/dmg_toxic.wav | Damage | Toxic damage | Damage sounds | |
| transformation | sfx/alchemical_transmutation.wav | Player Action | Transforming the player | ||
| turnpage | sfx/player reads a book.wav | Player GUI | Turning a page | Page being turned | |
| tutorialquery | sfx/lightbulb query.wav | Tutorial | Tutorial ticler | ||
| tutorialrespond | sfx/lightbulb respond.wav | Tutorial | |||
| unarmed_female1 | sfx/unarmed_attack_female01.wav | Monster Attack | Unarmed attacks, female | ||
| unarmed_female2 | sfx/unarmed_attack_female02.wav | Monster Attack | Unarmed attacks, female | ||
| unarmed_female3 | sfx/unarmed_attack_female03.wav | Monster Attack | Unarmed attacks, female | ||
| unarmed1 | sfx/unarmed attack01.wav | Player Attack | Unarmed attacks, male | ||
| unarmed2 | sfx/unarmed attack02.wav | Player Attack | Unarmed attacks, male | ||
| unarmed3 | sfx/unarmed attack03.wav | Player Attack | Unarmed attacks, male | ||
| undead_attack | sfx/undead/undead_attack.wav | Monster Attack | Undead beings | ||
| undead_cast | sfx/undead/undead_cast.wav | Monster Cast | Undead beings | ||
| undead_damage | sfx/undead/undead_damage.wav | Monster Damage | Undead beings | ||
| undead_die | sfx/undead/undead_die.wav | Monster Die | Undead beings | ||
| undead_hit | sfx/undead - hit noise.wav | Monster Damage | Undead beings | ||
| undead_spell | sfx/undead - spell casting noise.wav | Monster Cast | Undead beings | ||
| vandalism | sfx/heroic vandalism.wav | Announcer | Vandalising statues heroically | New magic sounds | |
| vasebreak | sfx/pottery is broken.wav | Room Element | Vases being broken | ||
| vegetable_attack | sfx/vegetable - attack noise.wav | Monster Attack | Vegetable beings | ||
| vegetable_die | sfx/vegetable - a dying noise.wav | Monster Cast | Vegetable beings | ||
| vegetable_hit | sfx/vegetable - hit noise.wav | Monster Damage | Vegetable beings | New monster sounds | |
| vegetable_spell | sfx/vegetable - spell casting noise.wav | Monster Die | Vegetable beings | ||
| vending | sfx/vending_machine01.wav | Room Element | Vending machine purchases | Crafting | |
| wait | sfx/wait.wav | Player Action | Waiting for you to return | ||
| weakness | sfx/math_weakness.wav | Spell Effect | New magic sounds | ||
| wight_attack | sfx/wight/wight_attack.wav | Monster Attack | Wights | New monster sounds | |
| wight_cast | sfx/wight/wight_cast.wav | Monster Cast | Wights | New monster sounds | |
| wight_damage | sfx/wight/wight_damage.wav | Monster Damage | Wights | New monster sounds | |
| wight_die | sfx/wight/wight_die.wav | Monster Die | Wights | New monster sounds | |
| zenziz | sfx/math_zenziz.wav | Spell Effect | Zenzic magic | New magic sounds | |
| zorkmidslow1 | sfx/vox_not_enough_zm_jg_displeased02a.wav | Announcer | Low zorkmids | Announcer | |
| zorkmidslow2 | sfx/vox_you_need_more_zm_financial_toady02a.wav | Announcer | Low zorkmids | Announcer | |
| zorkmidslow3 | sfx/vox_you_need_more_zm_considered_loan02a.wav | Announcer | Low zorkmids | Announcer | |
| zorkmidslow4 | sfx/vox_not_enough_zm02a.wav | Announcer | Low zorkmids | Announcer | |
| zorkmidslow5 | sfx/vox_economy_doesnt_run02a.wav | Announcer | Low zorkmids | Announcer | |
| zorkmidslow6 | sfx/vox_financial_solvency02a.wav | Announcer | Low zorkmids | Announcer |