Sound Effects - dredmor-com/dungeons-of-dredmor GitHub Wiki
The following is a list of all sound effects in Dungeons of Dredmor. Yup, this took a while.
Sorting by WAV file path shows you synonymous Script names for each sound. The soundfiles can be found in your Dungeons of Dredmor folder.
Script Name | WAV File Path | Type | Used On | Comment | Sounds Like... |
---|---|---|---|---|---|
abbw_attack | sfx/abbw/abbw_attack.wav | Monster Attack | |||
abbw_cast | sfx/abbw/abbw_cast.wav | Monster Cast | |||
abbw_damage | sfx/abbw/abbw_damage.wav | Monster Damage | |||
abbw_die | sfx/abbw/abbw_die.wav | Monster Die | |||
aether_attack | sfx/aether/aether_attack.wav | Monster Attack | Aethereal beings | New monster sounds | |
aether_cast | sfx/aether/aether_cast.wav | Monster Cast | Aethereal beings | New monster sounds | |
aether_damage | sfx/aether/aether_damage.wav | Monster Damage | Aethereal beings | New monster sounds | |
aether_die | sfx/aether/aether_die.wav | Monster Die | Aethereal beings | New monster sounds | |
aetherial[sic] | sfx/dmg_aetherial.wav | Damage | Aethereal Damage | Damage sounds | |
agar_attack | sfx/agar/agar_attack.wav | Monster Attack | Agar beings | New monster sounds | |
agar_cast | sfx/agar/agar_cast.wav | Monster Cast | Agar beings | New monster sounds | |
agar_damage | sfx/agar/agar_damage.wav | Monster Damage | Agar beings | New monster sounds | |
agar_die | sfx/agar/agar_die.wav | Monster Die | Agar beings | New monster sounds | |
alchemy | sfx/craft_alchemy01.wav | Player GUI | Applying Alchemy | Crafting | |
anvil | sfx/anvil of krong.wav | Room Element | Anvil of Krong | ||
bampf | sfx/cartoon bampf of smoke.wav | Spell Effect | Cartoony "Bampf" | ||
batty_attack | sfx/batty/batty_attack.wav | Monster Attack | Batty's | New monster sounds | |
batty_cast | sfx/batty/batty_cast.wav | Monster Cast | Batty's | New monster sounds | |
batty_damage | sfx/batty/batty_damage.wav | Monster Damage | Batty's | New monster sounds | |
batty_die | sfx/batty/batty_die.wav | Monster Die | Batty's | New monster sounds | |
bbq | sfx/bbq open.wav | Room Element | BBQ Lids | Barbeque being opened | |
blade | sfx/a metal weapon is picked up.wav | Player inventory | Swords and blade attacks | "intentional repeat, btw. used for stabbing" | |
blades | sfx/summon_blades.wav | Spell Effect | Swords and blade attacks | ||
blast | sfx/dmg_blast02a.wav | Damage | Blasting Damage | ||
blood1 | sfx/vox_drink_blood.wav | Announcer | Vampirism | Announcer | |
blood2 | sfx/vox_you_thirst_for_blood01a.wav | Announcer | Vampirism | Announcer | |
blood3 | sfx/vox_drink_blood_restore_health01a.wav | Announcer | Vampirism | Announcer | |
bow | sfx/player fires a bow.wav | Player Attack | Crossbow attacks | "twoing" | |
breakable | sfx/barrels and other wooden things are broken.wav | Room Element | Breaking barrels | Crates breaking | |
broadside | sfx/broadside.wav | ||||
caketown | sfx/caketown.wav | Spell Effect | Shield of Caketown | ||
chain | sfx/chain up.wav | Room Element | |||
chest | sfx/a door opens without squeaking.wav | Room Element | Opening Chests | ||
choir | sfx/prayer - holy magic.wav | Spell Effect | Righteous spells | Choir | |
click | sfx/trap click.wav | Room Element | Stepping on traps | ||
cloth_drop | sfx/a cloth object is dropped.wav | Player Inventory | Cloth(?) items | ||
cloth_get | sfx/a cloth object is picked up.wav | Player Inventory | Cloth(?) items | ||
cloud_gremlin_attack | sfx/cloud_gremlin/cloud_gremlin_attack.wav | Monster Attack | Cloud Gremlins | New monster sounds | |
cloud_gremlin_cast | sfx/cloud_gremlin/cloud_gremlin_cast.wav | Monster Cast | Cloud Gremlins | New monster sounds | |
cloud_gremlin_damage | sfx/cloud_gremlin/cloud_gremlin_damage.wav | Monster Damage | Cloud Gremlins | New monster sounds | |
cloud_gremlin_die | sfx/cloud_gremlin/cloud_gremlin_die.wav | Monster Die | Cloud Gremlins | New monster sounds | |
combo | sfx/combo.wav | Player Action | Unarmed Combo Trigger | "Combo!" | |
conflagratory | sfx/dmg_conflagratory.wav | Damage | Conflagratory damage | Damage Sounds | |
crit | sfx/crit1.wav | Player Action | Critical hits | ||
crushing | sfx/dmg_crushing.wav | Damage | Crushing damage | Damage Sounds | |
cursed | sfx/player's item is cursed.wav | Player Inventory | Cursing items | New magic sounds | |
dagger_strike | sfx/dagger_strike.wav | Player Attack | Dagger attacks | ||
darkmagic | sfx/dark poisonous damage.wav | Spell Effect | Casting dark magic | ||
diggle_attack | sfx/diggle/diggle_attack.wav | Monster Attack | Diggles | New monster sounds | "Weee!" |
diggle_cast | sfx/diggle/diggle_cast.wav | Monster Cast | Diggles | New monster sounds | |
diggle_damage | sfx/diggle/diggle_damage.wav | Monster Damage | Diggles | New monster sounds | |
diggle_die | sfx/diggle/diggle_die.wav | Monster Die | Diggles | New monster sounds | |
diggle_digs_in | sfx/diggle/diggle_digs_in.wav | Monster Effect | Diggles | ||
diggle_digs_out | sfx/diggle/diggle_digs_out.wav | Monster Effect | Diggles | ||
disintegrate | sfx/player is disintegrated.wav | Player Die | Dieing to disintegration | New magic sounds | |
distill | sfx/craft_distill.wav | Player GUI | Distilling | Crafting | |
door_close | sfx/a door is closed.wav | Room Element | Closing doors | ||
door_open | sfx/a door opens.wav | Room Element | Opening doors | ||
drink | sfx/drink potion.wav | Player Inventory | Drinking | ||
dungeon_mechanism_large | sfx/dungeon_mechanism_large.wav | Room Element | Mechanisms being activated | ||
dungeon_mechanism_small | sfx/dungoen_mechanism_small.wav | Room Element | Mechanisms being activated | ||
earth | sfx/earthy damage.wav | Spell Effect | Golemancy spells | ||
eat | sfx/eating.wav | Player Inventory | Eating | ||
elec | sfx/electrical damage.wav | Spell Effect | Voltaic spells | ||
emo_buff | sfx/emo_buff.wav | Spell Effect | Emomancy buffs | ||
emo_debuff | sfx/emo_debuff.wav | Spell Effect | Emomancy debuffs | ||
enchanged | sfx/player's item is enchanted.wav | Player Inventory | Enchanting items | New magic sounds | |
equipclose | sfx/equipment close.wav | Player GUI | Equipment menu closing | ||
equipopen | sfx/equipment open.wav | Player GUI | Equipment menu opening | ||
evade | sfx/evasion.wav | Player Action | Dodging | ||
explosion | sfx/explosion!.wav | Spell Effect | Explosions | ||
falling | sfx/slidewhistledown.wav | Player Doe | Dying by falling into a pit | ||
fireball | sfx/fireball.wav | Spell Effect | Explosions | New magic sounds | |
fist | sfx/unarmed attack 03.wav | Player Action | Unarmed attacks | ||
flame | sfx/fire damage.wav | Spell Effect | Burning | ||
flame_weak | sfx/flame damage.wav | Spell Effect | Burning | ||
flesh_heal | sfx/flesh_heal.wav | Spell Effect | Healing | New magic sounds | |
fleshbore | sfx/fleshbore.wav | Spell Effect | Healing | New magic sounds | |
food_drop | sfx/a cloth object is dropped.wav | Player Inventory | Dropping food | ||
food_get | sfx/a cloth object is picked up.wav | Player Inventory | Picking up food | ||
foot1 | sfx/CF_Footstep1.wav | Player Action | Walking | Footsteps | |
foot2 | sfx/CF_Footstep2.wav | Player Action | Walking | Footsteps | |
foot3 | sfx/CF_Footstep3.wav | Player Action | Walking | Footsteps | |
fountain | sfx/fountain drinking.wav | Room Element | Drinking fountain water | "Slurp" | |
fridge_open | sfx/fridge open not running.wav | Room Element | Opening fridges | ||
fullinventory | sfx/full_inventory_1.wav | Announcer | Full inventories | "Your inventory is full" | |
fullinventory2 | sfx/full_inventory_2.wav | Announcer | Full Inventories | "Your inventory is full" | |
haywire | sfx/haywire.wav | Announcer | Haywire wizardry | New magic sounds | "Haywire!" |
healthcritical1 | sfx/vox_health_critical02a.wav | Announcer | Very low health | Announcer | |
healthcritical2 | sfx/vox_lifeforce_running_out02a.wav | Announcer | Very low health | Announcer | "Your lifeforce is running out!" |
healthcritical3 | sfx/vox_lifeforce_running_out02b.wav | Announcer | Very low health | Announcer | "Your lifeforce is running out!" |
healthlow1 | sfx/vox_health_low02a.wav | Announcer | Low health | Announcer | "Your health is low" |
healthlow2 | sfx/vox_health_low02b.wav | Announcer | Low health | Announcer | "Eat food to regenerate health" |
hex_missile | sfx/hex_missile.wav | Spell Effect | Hex missiles | New magic sounds | |
humanoid_attack | sfx/humanoid - attack noise.wav | Monster Attack | Humanoids | ||
humanoid_die | sfx/humanoid - a dying noise.wav | Monster Die | Humanoids | ||
humanoid_hit | sfx/humanoid - hit noise.wav | Monster Hit | Humanoids | ||
humanoid_spell | sfx/humanoid - spell casting noise.wav | Monster Cast | Humanoids | ||
ice | sfx/iceblast.wav | Spell Effect | Ice | ||
impact | sfx/impact.wav | Spell Effect | Explosions | ||
induction | sfx/magic_induction.wav | Spell Effect | New magic sounds | ||
ingot_press | sfx/craft_ingotpress.wav | Player GUI | Pressing Ingots | Crafting | |
item_purchase | sfx/item is purchased or sold.wav | Player Action | Purchasing items | ||
key | sfx/trap click.wav | Player Action | Using lockpicks | ||
large_attack | sfx/large/large_attack.wav | Monster Attack | Large beings | ||
large_cast | sfx/large/large_cast.wav | Monster Cast | Large beings | New monster sounds | |
large_damage | sfx/large/large_damage.wav | Monster Damage | Large beings | New monster sounds | |
large_die | sfx/large/large_die.wav | Monster Die | Large beings | New monster sounds | |
large_wooden_drop | sfx/a large wooden object is fropped.wav | Room Element | |||
learnSpell | sfx/learning a new spell.wav | Player Action | Learning a new spell | ||
leather_drop | sfx/a leather object is dropped.wav | Player Inventory | Leather(?) dropped | ||
leather_get | sfx/a leather object is picked up.wav | Player Action | Leather(?) picked up | ||
levelup | sfx/player levels up.wav | Player Action | Levelling up | ||
lever | sfx/pull a lever.wav | Room Element | Pulling levers | ||
lever3 | sfx/pull a lever sounds of machinery.wav | Room Element | Pulling levers | ||
lightning_bolt | sfx/lightning_bolt.wav | Spell Effect | Voltaic spells | New magic sounds | |
locked | sfx/a door is locked.wav | Room Element | Locked doors | ||
lutefisk | sfx/crft_lutefisk01.wav | Player CUI | Turning thing into lutefisk | Crafting | "SKOL" |
magic | sfx/magic.wav | Spell Effect | Wizardry in general | ||
magic_close | sfx/spellbook close.wav | Player GUI | Spellbook being closed | ||
magic_damage | sfx/magic damage.wav | Spell Effect | Magical damage | ||
magic_open | sfx/spellbook open.wav | Player GUI | Spellbook being opened | ||
magic_steel | sfx/magic_steel.wav | Spell Effect | Magic Steel buff | New magic sounds | |
magical_law | sfx/magical_law.wav | Spell Effect | |||
magicbzzt | sfx/player tried to do something magical but nothing happened.wav | Player Action | Magical failure | ||
manalow1 | sfx/vox_more_mana02a.wav | Announcer | Low mana | Announcer | |
manalow2 | sfx/vox_more_mana02b.wav | Announcer | Low mana | Announcer | |
manalow3 | sfx/vox_more_mana02c.wav | Announcer | Low mana | Announcer | |
manalow4 | sfx/vox_more_mana_more_booze02a.wav | Announcer | Low mana, too little booze | Announcer | |
manalow5 | sfx/vox_more_mana_more_booze02b.wav | Announcer | Low mana, too little booze | Announcer | |
metal_drop | sfx/a metal object is dropped.wav | Player Inventory | Dropping metal(?) things | ||
metal_get | sfx/a metal object is picked up.wav | Player Inventory | Picking up metal(?) things | ||
missile | sfx/missile.wav | Spell Effect | Missile casting | ||
money_get | sfx/money is picked up.wav | Player Inventory | Picking up money | ||
monster_attack | sfx/large creature - attack noise.wav | Monster Attack | Monsters attacking | ||
mummy_attack | sfx/mummy/mummy_attack.wav | Monster Attack | Mummies | New monster sounds | |
mummy_cast | sfx/mummy/mummy_cast.wav | Monster Cast | Mummies | New monster sounds | |
mummy_damage | sfx/mummy/mummy_damage.wav | Monster Damage | Mummies | New monster sounds | |
mummy_die | sfx/mummy/mummy_die.wav | Monster Die | Mummies | New monster sounds | |
muscle_attack | sfx/muscle/muscle_attack.wav | Monster Attack | Muscle beings | New monster sounds | |
muscle_cast | sfx/muscle/muscle_cast.wav | Monster Cast | Muscle beings | New monster sounds | |
muscle_damage | sfx/muscle/muscle_damage.wav | Monster Damage | Muscle beings | New monster sounds | |
muscle_die | sfx/muscle/muscle_die.wav | Monster Die | Muscle beings | New monster sounds | |
naughty | sfx/player did something naughty.wav | Player Action | Stealing things | ||
necromantic | sfx/dmg_necromantic.wav | Damage | Necromantic damage | Damage sounds | |
organic | sfx/organic thing is destroyed.wav | Room Element | Organic destruction | ||
paranormal0 | sfx/paranormal0.wav | Spell Effect | Paranormal things | ||
paranormal1 | sfx/paranormal1.wav | Spell Effect | Paranormal things | ||
piercing | sfx/dmg_piercing.wav | Damage | Piercing damage | Damage sounds | |
ping | sfx/bag open.wav | Player GUI | |||
pleasedontgo | sfx/vox_please_dont_go03.wav | Announcer | Exit Game confirmation | Announcer | "Please don't go" |
poisonhead | sfx/player's head explodes via poison.wav | Player Die | Dying from poison | ||
polearm_strike | sfx/polearm_strike.wav | Player Attack | Polearm attacks | ||
pong | sfx/bag close.wav | Player GUI | |||
portal | sfx/entering a portal.wav | Room Element | Portal entering | ||
potion_drop | sfx/potion is dropped.wav | Player Inventory | Dropping drinks | ||
potion_get | sfx/potion is picked up.wav | Player Inventory | Picking up drinks | ||
prayer | sfx/prayer - holy magic.wav | Spell Effect | |||
psychic | sfx/psychic.wav | Spell Effect | Psychic actions | New magic sounds | |
psychic_shove | sfx/psychic_shove.wav | Spell Effect | Psychic Shove spell | New magic sounds | |
psycho | sfx/player did something naughty.wav | Player action | |||
putrifying[sic] | sfx/smg_putrefying.wav | Damage | Putrefying damage | Damage | |
questclose | sfx/quests close.wav | Player GUI | Quest menu closing | ||
questopen | sfx/quests open.wav | Player GUI | Quest menu opening | ||
radiant | sfx/radiant.wav | Spell Effect | Radiancy | New magic sounds | |
raven_attack | sfx/raven/raven_attack.wav | Monster Attack | Ravens | New monster sounds | |
raven_cast | sfx/raven/raven_cast.wav | Monster Cast | Ravens | New monster sounds | |
raven_damage | sfx/raven/raven_damage.wav | Monster Damage | Ravens | New monster sounds | |
raven_die | sfx/raven/raven_die.wav | Monster Die | Ravens | New monster sounds | |
righteous | sfx/dmg_righteous.wav | Damage | Righteous damage | Damage sounds | Choir |
robot_attack | sfx/robot/robot_attacks.wav | Monster Attack | Robots | New monster sounds | |
robot_cast | sfx/robot/robot_spellcasting.wav | Monster Cast | Robots | New monster sounds | |
robot_damage | sfx/robot/robot_damaged.wav | Monster Damage | Robots | New monster sounds | |
robot_die | sfx/robot/robot_dying.wav | Monster Die | Robots | New monster sounds | |
roots | sfx/roots.wav | Spell Effect | New magic sounds | ||
rune_set | sfx/rune_set.wav | Spell Effect | Spellmine cast | New magic sounds, "sound when mine is cast?" | |
samedi_attack | sfx/samedi/samedi_attack.wav | Monster Attack | Samedi | New monster sounds | |
samedi_cast | sfx/samedi/samedi_cast.wav | Monster Cast | Samedi | New monster sounds | |
samedi_damage | sfx/samedi/samedi_damaged.wav | Monster Damage | Samedi | New monster sounds | |
samedi_die | sfx/samedi/samedi_die.wav | Monster Die | Samedi | New monster sounds | |
samurai_attack | sfx/samurai/samurai_attack.wav | Monster Attack | Samurai | ||
samurai_cast | sfx/samurai/samurai_cast.wav | Monster Cast | Samurai | ||
samurai_damage | sfx/samurai/samurai_damaged.wav | Monster Damage | Samurai | ||
samurai_die | sfx/samurai/samurai_die.wav | Monster Die | Samurai | ||
shing | sfx/a metal weapon is picked up.wav | Player Inventory | |||
sick | sfx/player feels sich.wav | Player Action | |||
slashing | sfx/dmg_slashing.wav | Damage | Slashing damage | Damage sounds | |
slick_attack | sfx/slick/slick_attack.wav | Monster Attack | Slicks | New monster sounds | |
slick_cast | sfx/slick/slick_cast.wav | Monster Cast | Slicks | New monster sounds | |
slick_damage | sfx/slick/slick_damage.wav | Monster Damage | Slicks | New monster sounds | |
slick_die | sfx/slick/slick_die.wav | Monster Die | Slicks | New monster sounds | |
slick_verbose | sfx/slick/slick_verbose.wav | Monster Effect | Slicks | New monster sounds | |
slipgate_broken | sfx/slipgate_broken.wav | Room Element | Slipgates | ||
slipgate_controls1 | sfx/slipgate_controls1.wav | Room Element | Slipgates | ||
slipgate_controls2 | sfx/slipgate_controls2.wav | Room Element | Slipgates | ||
slipgate_controls3 | sfx/slipgate_controls3.wav | Room Element | Slipgates | ||
slipgate_open | sfx/slipgate_open.wav | Room Element | Slipgates | ||
slipgate_return | sfx/slipgate_return.wav | Room Element | Slipgates | ||
small_attack | sfx/small critter - attack noise.wav | Monster Attack | Small beings | ||
small_die | sfx/small critter - a dying noise.wav | Monster Die | Small beings | ||
small_hit | sfx/small critter - hit noise.wav | Monster Damage | Small beings | ||
small_spell | sfx/small critter - spell casting noise.wav | Monster Cast | Small beings | ||
smithing | sfx/craft_smithing01.wav | Player GUI | Smithing | Crafting | Blacksmith sounds |
stairs | sfx/walking on stairs.wav | Player Action | Walking down stairs | Walking down stairs | |
swing | sfx/player swings a weapon.wav | Player Attack | Swinging weapons | ||
teleport | sfx/teleport.wav | Spell Effect | Teleporting | New magic sounds | |
teleport_short | sfx/teleport_short.wav | Room Element | Displacement glyphs | Crafting | |
tinkering | sfx/tinkering.wav | Player GUI | Tinkering | Crafting | |
toxic | sfx/dmg_toxic.wav | Damage | Toxic damage | Damage sounds | |
transformation | sfx/alchemical_transmutation.wav | Player Action | Transforming the player | ||
turnpage | sfx/player reads a book.wav | Player GUI | Turning a page | Page being turned | |
tutorialquery | sfx/lightbulb query.wav | Tutorial | Tutorial ticler | ||
tutorialrespond | sfx/lightbulb respond.wav | Tutorial | |||
unarmed_female1 | sfx/unarmed_attack_female01.wav | Monster Attack | Unarmed attacks, female | ||
unarmed_female2 | sfx/unarmed_attack_female02.wav | Monster Attack | Unarmed attacks, female | ||
unarmed_female3 | sfx/unarmed_attack_female03.wav | Monster Attack | Unarmed attacks, female | ||
unarmed1 | sfx/unarmed attack01.wav | Player Attack | Unarmed attacks, male | ||
unarmed2 | sfx/unarmed attack02.wav | Player Attack | Unarmed attacks, male | ||
unarmed3 | sfx/unarmed attack03.wav | Player Attack | Unarmed attacks, male | ||
undead_attack | sfx/undead/undead_attack.wav | Monster Attack | Undead beings | ||
undead_cast | sfx/undead/undead_cast.wav | Monster Cast | Undead beings | ||
undead_damage | sfx/undead/undead_damage.wav | Monster Damage | Undead beings | ||
undead_die | sfx/undead/undead_die.wav | Monster Die | Undead beings | ||
undead_hit | sfx/undead - hit noise.wav | Monster Damage | Undead beings | ||
undead_spell | sfx/undead - spell casting noise.wav | Monster Cast | Undead beings | ||
vandalism | sfx/heroic vandalism.wav | Announcer | Vandalising statues heroically | New magic sounds | |
vasebreak | sfx/pottery is broken.wav | Room Element | Vases being broken | ||
vegetable_attack | sfx/vegetable - attack noise.wav | Monster Attack | Vegetable beings | ||
vegetable_die | sfx/vegetable - a dying noise.wav | Monster Cast | Vegetable beings | ||
vegetable_hit | sfx/vegetable - hit noise.wav | Monster Damage | Vegetable beings | New monster sounds | |
vegetable_spell | sfx/vegetable - spell casting noise.wav | Monster Die | Vegetable beings | ||
vending | sfx/vending_machine01.wav | Room Element | Vending machine purchases | Crafting | |
wait | sfx/wait.wav | Player Action | Waiting for you to return | ||
weakness | sfx/math_weakness.wav | Spell Effect | New magic sounds | ||
wight_attack | sfx/wight/wight_attack.wav | Monster Attack | Wights | New monster sounds | |
wight_cast | sfx/wight/wight_cast.wav | Monster Cast | Wights | New monster sounds | |
wight_damage | sfx/wight/wight_damage.wav | Monster Damage | Wights | New monster sounds | |
wight_die | sfx/wight/wight_die.wav | Monster Die | Wights | New monster sounds | |
zenziz | sfx/math_zenziz.wav | Spell Effect | Zenzic magic | New magic sounds | |
zorkmidslow1 | sfx/vox_not_enough_zm_jg_displeased02a.wav | Announcer | Low zorkmids | Announcer | |
zorkmidslow2 | sfx/vox_you_need_more_zm_financial_toady02a.wav | Announcer | Low zorkmids | Announcer | |
zorkmidslow3 | sfx/vox_you_need_more_zm_considered_loan02a.wav | Announcer | Low zorkmids | Announcer | |
zorkmidslow4 | sfx/vox_not_enough_zm02a.wav | Announcer | Low zorkmids | Announcer | |
zorkmidslow5 | sfx/vox_economy_doesnt_run02a.wav | Announcer | Low zorkmids | Announcer | |
zorkmidslow6 | sfx/vox_financial_solvency02a.wav | Announcer | Low zorkmids | Announcer |