Sound Effects - dredmor-com/dungeons-of-dredmor GitHub Wiki

The following is a list of all sound effects in Dungeons of Dredmor. Yup, this took a while.

Sorting by WAV file path shows you synonymous Script names for each sound. The soundfiles can be found in your Dungeons of Dredmor folder.

Sound Effects

Script Name WAV File Path Type Used On Comment Sounds Like...
abbw_attack sfx/abbw/abbw_attack.wav Monster Attack
abbw_cast sfx/abbw/abbw_cast.wav Monster Cast
abbw_damage sfx/abbw/abbw_damage.wav Monster Damage
abbw_die sfx/abbw/abbw_die.wav Monster Die
aether_attack sfx/aether/aether_attack.wav Monster Attack Aethereal beings New monster sounds
aether_cast sfx/aether/aether_cast.wav Monster Cast Aethereal beings New monster sounds
aether_damage sfx/aether/aether_damage.wav Monster Damage Aethereal beings New monster sounds
aether_die sfx/aether/aether_die.wav Monster Die Aethereal beings New monster sounds
aetherial[sic] sfx/dmg_aetherial.wav Damage Aethereal Damage Damage sounds
agar_attack sfx/agar/agar_attack.wav Monster Attack Agar beings New monster sounds
agar_cast sfx/agar/agar_cast.wav Monster Cast Agar beings New monster sounds
agar_damage sfx/agar/agar_damage.wav Monster Damage Agar beings New monster sounds
agar_die sfx/agar/agar_die.wav Monster Die Agar beings New monster sounds
alchemy sfx/craft_alchemy01.wav Player GUI Applying Alchemy Crafting
anvil sfx/anvil of krong.wav Room Element Anvil of Krong
bampf sfx/cartoon bampf of smoke.wav Spell Effect Cartoony "Bampf"
batty_attack sfx/batty/batty_attack.wav Monster Attack Batty's New monster sounds
batty_cast sfx/batty/batty_cast.wav Monster Cast Batty's New monster sounds
batty_damage sfx/batty/batty_damage.wav Monster Damage Batty's New monster sounds
batty_die sfx/batty/batty_die.wav Monster Die Batty's New monster sounds
bbq sfx/bbq open.wav Room Element BBQ Lids Barbeque being opened
blade sfx/a metal weapon is picked up.wav Player inventory Swords and blade attacks "intentional repeat, btw. used for stabbing"
blades sfx/summon_blades.wav Spell Effect Swords and blade attacks
blast sfx/dmg_blast02a.wav Damage Blasting Damage
blood1 sfx/vox_drink_blood.wav Announcer Vampirism Announcer
blood2 sfx/vox_you_thirst_for_blood01a.wav Announcer Vampirism Announcer
blood3 sfx/vox_drink_blood_restore_health01a.wav Announcer Vampirism Announcer
bow sfx/player fires a bow.wav Player Attack Crossbow attacks "twoing"
breakable sfx/barrels and other wooden things are broken.wav Room Element Breaking barrels Crates breaking
broadside sfx/broadside.wav
caketown sfx/caketown.wav Spell Effect Shield of Caketown
chain sfx/chain up.wav Room Element
chest sfx/a door opens without squeaking.wav Room Element Opening Chests
choir sfx/prayer - holy magic.wav Spell Effect Righteous spells Choir
click sfx/trap click.wav Room Element Stepping on traps
cloth_drop sfx/a cloth object is dropped.wav Player Inventory Cloth(?) items
cloth_get sfx/a cloth object is picked up.wav Player Inventory Cloth(?) items
cloud_gremlin_attack sfx/cloud_gremlin/cloud_gremlin_attack.wav Monster Attack Cloud Gremlins New monster sounds
cloud_gremlin_cast sfx/cloud_gremlin/cloud_gremlin_cast.wav Monster Cast Cloud Gremlins New monster sounds
cloud_gremlin_damage sfx/cloud_gremlin/cloud_gremlin_damage.wav Monster Damage Cloud Gremlins New monster sounds
cloud_gremlin_die sfx/cloud_gremlin/cloud_gremlin_die.wav Monster Die Cloud Gremlins New monster sounds
combo sfx/combo.wav Player Action Unarmed Combo Trigger "Combo!"
conflagratory sfx/dmg_conflagratory.wav Damage Conflagratory damage Damage Sounds
crit sfx/crit1.wav Player Action Critical hits
crushing sfx/dmg_crushing.wav Damage Crushing damage Damage Sounds
cursed sfx/player's item is cursed.wav Player Inventory Cursing items New magic sounds
dagger_strike sfx/dagger_strike.wav Player Attack Dagger attacks
darkmagic sfx/dark poisonous damage.wav Spell Effect Casting dark magic
diggle_attack sfx/diggle/diggle_attack.wav Monster Attack Diggles New monster sounds "Weee!"
diggle_cast sfx/diggle/diggle_cast.wav Monster Cast Diggles New monster sounds
diggle_damage sfx/diggle/diggle_damage.wav Monster Damage Diggles New monster sounds
diggle_die sfx/diggle/diggle_die.wav Monster Die Diggles New monster sounds
diggle_digs_in sfx/diggle/diggle_digs_in.wav Monster Effect Diggles
diggle_digs_out sfx/diggle/diggle_digs_out.wav Monster Effect Diggles
disintegrate sfx/player is disintegrated.wav Player Die Dieing to disintegration New magic sounds
distill sfx/craft_distill.wav Player GUI Distilling Crafting
door_close sfx/a door is closed.wav Room Element Closing doors
door_open sfx/a door opens.wav Room Element Opening doors
drink sfx/drink potion.wav Player Inventory Drinking
dungeon_mechanism_large sfx/dungeon_mechanism_large.wav Room Element Mechanisms being activated
dungeon_mechanism_small sfx/dungoen_mechanism_small.wav Room Element Mechanisms being activated
earth sfx/earthy damage.wav Spell Effect Golemancy spells
eat sfx/eating.wav Player Inventory Eating
elec sfx/electrical damage.wav Spell Effect Voltaic spells
emo_buff sfx/emo_buff.wav Spell Effect Emomancy buffs
emo_debuff sfx/emo_debuff.wav Spell Effect Emomancy debuffs
enchanged sfx/player's item is enchanted.wav Player Inventory Enchanting items New magic sounds
equipclose sfx/equipment close.wav Player GUI Equipment menu closing
equipopen sfx/equipment open.wav Player GUI Equipment menu opening
evade sfx/evasion.wav Player Action Dodging
explosion sfx/explosion!.wav Spell Effect Explosions
falling sfx/slidewhistledown.wav Player Doe Dying by falling into a pit
fireball sfx/fireball.wav Spell Effect Explosions New magic sounds
fist sfx/unarmed attack 03.wav Player Action Unarmed attacks
flame sfx/fire damage.wav Spell Effect Burning
flame_weak sfx/flame damage.wav Spell Effect Burning
flesh_heal sfx/flesh_heal.wav Spell Effect Healing New magic sounds
fleshbore sfx/fleshbore.wav Spell Effect Healing New magic sounds
food_drop sfx/a cloth object is dropped.wav Player Inventory Dropping food
food_get sfx/a cloth object is picked up.wav Player Inventory Picking up food
foot1 sfx/CF_Footstep1.wav Player Action Walking Footsteps
foot2 sfx/CF_Footstep2.wav Player Action Walking Footsteps
foot3 sfx/CF_Footstep3.wav Player Action Walking Footsteps
fountain sfx/fountain drinking.wav Room Element Drinking fountain water "Slurp"
fridge_open sfx/fridge open not running.wav Room Element Opening fridges
fullinventory sfx/full_inventory_1.wav Announcer Full inventories "Your inventory is full"
fullinventory2 sfx/full_inventory_2.wav Announcer Full Inventories "Your inventory is full"
haywire sfx/haywire.wav Announcer Haywire wizardry New magic sounds "Haywire!"
healthcritical1 sfx/vox_health_critical02a.wav Announcer Very low health Announcer
healthcritical2 sfx/vox_lifeforce_running_out02a.wav Announcer Very low health Announcer "Your lifeforce is running out!"
healthcritical3 sfx/vox_lifeforce_running_out02b.wav Announcer Very low health Announcer "Your lifeforce is running out!"
healthlow1 sfx/vox_health_low02a.wav Announcer Low health Announcer "Your health is low"
healthlow2 sfx/vox_health_low02b.wav Announcer Low health Announcer "Eat food to regenerate health"
hex_missile sfx/hex_missile.wav Spell Effect Hex missiles New magic sounds
humanoid_attack sfx/humanoid - attack noise.wav Monster Attack Humanoids
humanoid_die sfx/humanoid - a dying noise.wav Monster Die Humanoids
humanoid_hit sfx/humanoid - hit noise.wav Monster Hit Humanoids
humanoid_spell sfx/humanoid - spell casting noise.wav Monster Cast Humanoids
ice sfx/iceblast.wav Spell Effect Ice
impact sfx/impact.wav Spell Effect Explosions
induction sfx/magic_induction.wav Spell Effect New magic sounds
ingot_press sfx/craft_ingotpress.wav Player GUI Pressing Ingots Crafting
item_purchase sfx/item is purchased or sold.wav Player Action Purchasing items
key sfx/trap click.wav Player Action Using lockpicks
large_attack sfx/large/large_attack.wav Monster Attack Large beings
large_cast sfx/large/large_cast.wav Monster Cast Large beings New monster sounds
large_damage sfx/large/large_damage.wav Monster Damage Large beings New monster sounds
large_die sfx/large/large_die.wav Monster Die Large beings New monster sounds
large_wooden_drop sfx/a large wooden object is fropped.wav Room Element
learnSpell sfx/learning a new spell.wav Player Action Learning a new spell
leather_drop sfx/a leather object is dropped.wav Player Inventory Leather(?) dropped
leather_get sfx/a leather object is picked up.wav Player Action Leather(?) picked up
levelup sfx/player levels up.wav Player Action Levelling up
lever sfx/pull a lever.wav Room Element Pulling levers
lever3 sfx/pull a lever sounds of machinery.wav Room Element Pulling levers
lightning_bolt sfx/lightning_bolt.wav Spell Effect Voltaic spells New magic sounds
locked sfx/a door is locked.wav Room Element Locked doors
lutefisk sfx/crft_lutefisk01.wav Player CUI Turning thing into lutefisk Crafting "SKOL"
magic sfx/magic.wav Spell Effect Wizardry in general
magic_close sfx/spellbook close.wav Player GUI Spellbook being closed
magic_damage sfx/magic damage.wav Spell Effect Magical damage
magic_open sfx/spellbook open.wav Player GUI Spellbook being opened
magic_steel sfx/magic_steel.wav Spell Effect Magic Steel buff New magic sounds
magical_law sfx/magical_law.wav Spell Effect
magicbzzt sfx/player tried to do something magical but nothing happened.wav Player Action Magical failure
manalow1 sfx/vox_more_mana02a.wav Announcer Low mana Announcer
manalow2 sfx/vox_more_mana02b.wav Announcer Low mana Announcer
manalow3 sfx/vox_more_mana02c.wav Announcer Low mana Announcer
manalow4 sfx/vox_more_mana_more_booze02a.wav Announcer Low mana, too little booze Announcer
manalow5 sfx/vox_more_mana_more_booze02b.wav Announcer Low mana, too little booze Announcer
metal_drop sfx/a metal object is dropped.wav Player Inventory Dropping metal(?) things
metal_get sfx/a metal object is picked up.wav Player Inventory Picking up metal(?) things
missile sfx/missile.wav Spell Effect Missile casting
money_get sfx/money is picked up.wav Player Inventory Picking up money
monster_attack sfx/large creature - attack noise.wav Monster Attack Monsters attacking
mummy_attack sfx/mummy/mummy_attack.wav Monster Attack Mummies New monster sounds
mummy_cast sfx/mummy/mummy_cast.wav Monster Cast Mummies New monster sounds
mummy_damage sfx/mummy/mummy_damage.wav Monster Damage Mummies New monster sounds
mummy_die sfx/mummy/mummy_die.wav Monster Die Mummies New monster sounds
muscle_attack sfx/muscle/muscle_attack.wav Monster Attack Muscle beings New monster sounds
muscle_cast sfx/muscle/muscle_cast.wav Monster Cast Muscle beings New monster sounds
muscle_damage sfx/muscle/muscle_damage.wav Monster Damage Muscle beings New monster sounds
muscle_die sfx/muscle/muscle_die.wav Monster Die Muscle beings New monster sounds
naughty sfx/player did something naughty.wav Player Action Stealing things
necromantic sfx/dmg_necromantic.wav Damage Necromantic damage Damage sounds
organic sfx/organic thing is destroyed.wav Room Element Organic destruction
paranormal0 sfx/paranormal0.wav Spell Effect Paranormal things
paranormal1 sfx/paranormal1.wav Spell Effect Paranormal things
piercing sfx/dmg_piercing.wav Damage Piercing damage Damage sounds
ping sfx/bag open.wav Player GUI
pleasedontgo sfx/vox_please_dont_go03.wav Announcer Exit Game confirmation Announcer "Please don't go"
poisonhead sfx/player's head explodes via poison.wav Player Die Dying from poison
polearm_strike sfx/polearm_strike.wav Player Attack Polearm attacks
pong sfx/bag close.wav Player GUI
portal sfx/entering a portal.wav Room Element Portal entering
potion_drop sfx/potion is dropped.wav Player Inventory Dropping drinks
potion_get sfx/potion is picked up.wav Player Inventory Picking up drinks
prayer sfx/prayer - holy magic.wav Spell Effect
psychic sfx/psychic.wav Spell Effect Psychic actions New magic sounds
psychic_shove sfx/psychic_shove.wav Spell Effect Psychic Shove spell New magic sounds
psycho sfx/player did something naughty.wav Player action
putrifying[sic] sfx/smg_putrefying.wav Damage Putrefying damage Damage
questclose sfx/quests close.wav Player GUI Quest menu closing
questopen sfx/quests open.wav Player GUI Quest menu opening
radiant sfx/radiant.wav Spell Effect Radiancy New magic sounds
raven_attack sfx/raven/raven_attack.wav Monster Attack Ravens New monster sounds
raven_cast sfx/raven/raven_cast.wav Monster Cast Ravens New monster sounds
raven_damage sfx/raven/raven_damage.wav Monster Damage Ravens New monster sounds
raven_die sfx/raven/raven_die.wav Monster Die Ravens New monster sounds
righteous sfx/dmg_righteous.wav Damage Righteous damage Damage sounds Choir
robot_attack sfx/robot/robot_attacks.wav Monster Attack Robots New monster sounds
robot_cast sfx/robot/robot_spellcasting.wav Monster Cast Robots New monster sounds
robot_damage sfx/robot/robot_damaged.wav Monster Damage Robots New monster sounds
robot_die sfx/robot/robot_dying.wav Monster Die Robots New monster sounds
roots sfx/roots.wav Spell Effect New magic sounds
rune_set sfx/rune_set.wav Spell Effect Spellmine cast New magic sounds, "sound when mine is cast?"
samedi_attack sfx/samedi/samedi_attack.wav Monster Attack Samedi New monster sounds
samedi_cast sfx/samedi/samedi_cast.wav Monster Cast Samedi New monster sounds
samedi_damage sfx/samedi/samedi_damaged.wav Monster Damage Samedi New monster sounds
samedi_die sfx/samedi/samedi_die.wav Monster Die Samedi New monster sounds
samurai_attack sfx/samurai/samurai_attack.wav Monster Attack Samurai
samurai_cast sfx/samurai/samurai_cast.wav Monster Cast Samurai
samurai_damage sfx/samurai/samurai_damaged.wav Monster Damage Samurai
samurai_die sfx/samurai/samurai_die.wav Monster Die Samurai
shing sfx/a metal weapon is picked up.wav Player Inventory
sick sfx/player feels sich.wav Player Action
slashing sfx/dmg_slashing.wav Damage Slashing damage Damage sounds
slick_attack sfx/slick/slick_attack.wav Monster Attack Slicks New monster sounds
slick_cast sfx/slick/slick_cast.wav Monster Cast Slicks New monster sounds
slick_damage sfx/slick/slick_damage.wav Monster Damage Slicks New monster sounds
slick_die sfx/slick/slick_die.wav Monster Die Slicks New monster sounds
slick_verbose sfx/slick/slick_verbose.wav Monster Effect Slicks New monster sounds
slipgate_broken sfx/slipgate_broken.wav Room Element Slipgates
slipgate_controls1 sfx/slipgate_controls1.wav Room Element Slipgates
slipgate_controls2 sfx/slipgate_controls2.wav Room Element Slipgates
slipgate_controls3 sfx/slipgate_controls3.wav Room Element Slipgates
slipgate_open sfx/slipgate_open.wav Room Element Slipgates
slipgate_return sfx/slipgate_return.wav Room Element Slipgates
small_attack sfx/small critter - attack noise.wav Monster Attack Small beings
small_die sfx/small critter - a dying noise.wav Monster Die Small beings
small_hit sfx/small critter - hit noise.wav Monster Damage Small beings
small_spell sfx/small critter - spell casting noise.wav Monster Cast Small beings
smithing sfx/craft_smithing01.wav Player GUI Smithing Crafting Blacksmith sounds
stairs sfx/walking on stairs.wav Player Action Walking down stairs Walking down stairs
swing sfx/player swings a weapon.wav Player Attack Swinging weapons
teleport sfx/teleport.wav Spell Effect Teleporting New magic sounds
teleport_short sfx/teleport_short.wav Room Element Displacement glyphs Crafting
tinkering sfx/tinkering.wav Player GUI Tinkering Crafting
toxic sfx/dmg_toxic.wav Damage Toxic damage Damage sounds
transformation sfx/alchemical_transmutation.wav Player Action Transforming the player
turnpage sfx/player reads a book.wav Player GUI Turning a page Page being turned
tutorialquery sfx/lightbulb query.wav Tutorial Tutorial ticler
tutorialrespond sfx/lightbulb respond.wav Tutorial
unarmed_female1 sfx/unarmed_attack_female01.wav Monster Attack Unarmed attacks, female
unarmed_female2 sfx/unarmed_attack_female02.wav Monster Attack Unarmed attacks, female
unarmed_female3 sfx/unarmed_attack_female03.wav Monster Attack Unarmed attacks, female
unarmed1 sfx/unarmed attack01.wav Player Attack Unarmed attacks, male
unarmed2 sfx/unarmed attack02.wav Player Attack Unarmed attacks, male
unarmed3 sfx/unarmed attack03.wav Player Attack Unarmed attacks, male
undead_attack sfx/undead/undead_attack.wav Monster Attack Undead beings
undead_cast sfx/undead/undead_cast.wav Monster Cast Undead beings
undead_damage sfx/undead/undead_damage.wav Monster Damage Undead beings
undead_die sfx/undead/undead_die.wav Monster Die Undead beings
undead_hit sfx/undead - hit noise.wav Monster Damage Undead beings
undead_spell sfx/undead - spell casting noise.wav Monster Cast Undead beings
vandalism sfx/heroic vandalism.wav Announcer Vandalising statues heroically New magic sounds
vasebreak sfx/pottery is broken.wav Room Element Vases being broken
vegetable_attack sfx/vegetable - attack noise.wav Monster Attack Vegetable beings
vegetable_die sfx/vegetable - a dying noise.wav Monster Cast Vegetable beings
vegetable_hit sfx/vegetable - hit noise.wav Monster Damage Vegetable beings New monster sounds
vegetable_spell sfx/vegetable - spell casting noise.wav Monster Die Vegetable beings
vending sfx/vending_machine01.wav Room Element Vending machine purchases Crafting
wait sfx/wait.wav Player Action Waiting for you to return
weakness sfx/math_weakness.wav Spell Effect New magic sounds
wight_attack sfx/wight/wight_attack.wav Monster Attack Wights New monster sounds
wight_cast sfx/wight/wight_cast.wav Monster Cast Wights New monster sounds
wight_damage sfx/wight/wight_damage.wav Monster Damage Wights New monster sounds
wight_die sfx/wight/wight_die.wav Monster Die Wights New monster sounds
zenziz sfx/math_zenziz.wav Spell Effect Zenzic magic New magic sounds
zorkmidslow1 sfx/vox_not_enough_zm_jg_displeased02a.wav Announcer Low zorkmids Announcer
zorkmidslow2 sfx/vox_you_need_more_zm_financial_toady02a.wav Announcer Low zorkmids Announcer
zorkmidslow3 sfx/vox_you_need_more_zm_considered_loan02a.wav Announcer Low zorkmids Announcer
zorkmidslow4 sfx/vox_not_enough_zm02a.wav Announcer Low zorkmids Announcer
zorkmidslow5 sfx/vox_economy_doesnt_run02a.wav Announcer Low zorkmids Announcer
zorkmidslow6 sfx/vox_financial_solvency02a.wav Announcer Low zorkmids Announcer

See Also:

Monster System Reference

⚠️ **GitHub.com Fallback** ⚠️