Setting Up - dreac0nic/nimbus GitHub Wiki

The project is currently set up with some minimal assumptions about your copy of the project files. Here is a basic procedure to set up a working deployment of the application in Windows.

  • Clone the git repository into the directory of your choice.
  • Copy a compiled version of the Ogre sdk into a subdirectory of the repository called "ogre/"
  • Run the project .sln file using Visual Studio 2012

This should enable you to seamlessly build and run the project. If you encounter errors in this process, please let us know so that we can make future deployments easier.

Other Notes

For those of you using other platforms, you should be able to compile our project using version 1.9 of Ogre. You can download and compile Ogre's source code. Then just compile everything in the src directory with the libraries specified in the includeDLL.txt file.

One additional note, the current build assumes you are running the compiled executable from a Build/Debug directory. This may affect relative file pathing that is currently coded into the executable. (Yeah... we will probably fix this if we have the time to convert to a universal game config file.)