class_node2d - dragonsoulz/godot GitHub Wiki

Node2D

####Inherits: CanvasItem ####Category: Core

Brief Description

Base node for 2D system.

Member Functions

Description

Base node for 2D system. Node2D contains a position, rotation and scale, which is used to position and animate. It can alternatively be used with a custom 2D transform (Matrix32). A tree of Node2Ds allows complex hierachies for animation and positioning.

Member Function Description

set_pos

Set the position of the 2d node.

set_rot

  • void set_rot ( float rot )

Set the rotation of the 2d node.

set_scale

Set the scale of the 2d node.

get_pos

Return the position of the 2D node.

get_rot

  • float get_rot ( ) const

Return the rotation of the 2D node.

get_scale

Return the scale of the 2D node.

get_global_pos

Return the global position of the 2D node.