610 Magical Power of Water Part 2 - dr3dd/L2Interlude GitHub Wiki

Info

610 Magical Power of Water - Part 2
Type Repeating [0]
Level limit 75 - 80
Class limit
Requirement Mark of Ketra's Alliance – Level 2 or Higher. In addition, only a character who has fulfilled the "Magical Power of Water - Part 1" quest can pursue this quest.
Area Goddard Territory [180]
Start position 149056.0;-81008.0;-5648.0
Start npc 🗨️ Asefa [31372]

You must use the totem you stole from the shaman of Varka Silenos to summon the Spirit of Water and slay it...

Stages

1 - Varka's Sacred Altar

NpcName Position
Varka's Sacred Altar 105452.0;-36775.0;-1040.0

Go to the sacred altar of Varka Silenos and use the green totem. A spirit of water will appear. Kill it and obtain the essence of its power! However, if you ever harm a Ketra Orc while carrying out this mission your mark of ally will be downgraded one level and the alliance will be broken.Monster to Hunt - Ashutar, the Spirit of Water

2 - Slay the spirit of water.

NpcName Position
Ashutar, Spirit of Water 105452.0;-36775.0;-1050.0

Slay Ashutar, the spirit of water, and steal the source of its power! While carrying out the mission, if you attack a Ketra Orc, this mission will be canceled automatically.Monster to Hunt - Ashutar, the Spirit of Water

3 - Return to the Guide of Dead Souls!

NpcName Position
Asefa, Guide of Dead Souls 149056.0;-81008.0;-5648.0

Take the ice heart of Ashutar and return to Asefa, Guide of Dead Souls. While carrying out the mission, if you attack a Ketra Orc, this mission will be canceled automatically.

Additional

🌐 Information taken from the game client

⚠️ **GitHub.com Fallback** ⚠️