Wizard Fire - doombubbles/bg3-mods GitHub Wiki
Fire is a modded Subclass of Wizard that focuses on utilizing Fire damage spells and synergizing with Critical Hits.
"Beyond the eight traditional schools of magic, Wizards can also specialize in mastering primordial elements like Fire."
"Beyond the eight traditional schools of magic, Wizards can also specialize in mastering primordial elements like Fire."
When you land a Critical Hit against an enemy using a Fire spell, the next
Fire spell you cast costs a
Bonus Action instead of an
Action.
The number you need to roll a Critical Hit with Fire spells is reduced by 1. This effect can stack.
Choose a Talent - Choose one of the following class features.
Dealing Fire damage with a spell applies 2 turns of Burning to the target.
Repeated applications cause an extra tick of Fire damage.
Dealing Fire damage with a spell creates a Burning surface on impact that lasts 2 turns.
You learn Flame Strike as an Always Prepared spell
Once per Short Rest, attacking a creature at full HP with a Fire Spell is a guaranteed Critical Hit.
Once per Long Rest, if you drop to 0 hit point, you regain 1 hit point instead of being Downed and gain Dash.
All WoW Wizard subclasses are able to learn the custom 6th level spell Time Warp
- Costs 1
Action, 1
Level 6 Spell Slot
- 9m range, Concentration
- Apply Haste to all allies within range