Wizard Chronomancy - doombubbles/bg3-mods GitHub Wiki
Chronomancy is a modded Subclass of Wizard that gives Wizards basic healing capabilities, bonuses with temporally themed spells, and new ways to mess with time. This obviously is not a real Mage specialization from World of Warcraft, but my friends and I have always wished that it was one, so this is the next best thing!
"Beyond the eight traditional schools of magic, a select few Wizards specialize in the greatest magic of all... No, not friendship, what the fuck is wrong with you? Friends die all the time! All this "Love is the greatest magic of all" bullshit--so, in a war, a mother and her children get fucking iced in alleyway outside their home, was the problem that they didn't love eachother enough? That's crazy! Love is not magic! Love is love, magic is magic, and the greatest magic of all is CHRONOMANCY!"
"Beyond the eight traditional schools of magic, a select few Wizards specialize in the greatest magic of all... No, not friendship, what the fuck is wrong with you? Friends die all the time! All this "Love is the greatest magic of all" bullshit--so, in a war, a mother and her children get fucking iced in alleyway outside their home, was the problem that they didn't love eachother enough? That's crazy! Love is not magic! Love is love, magic is magic, and the greatest magic of all is CHRONOMANCY!"
The list of spells you can learn is expanded to include a number of Healing spells not normally on the Wizard spell list.
This includes:
- Healing Word
- Cure Wounds
- Mass Healing Word
- Revivify
- Death Ward
- Mass Cure Wounds
- Heal
- Usable Once per Short Rest
- Costs 1
Bonus Action
- Alter the fabric of time, making you return to your current position and approximate HP total 10 turns after casting. You can spend a
Bonus Action to activate this sooner.
Enemies have Disadvantage on Saving Throws against your Slow spell.
Creatures that you apply the Haste condition to will be Slowed for 1 turn when it expires instead of becoming Lethargic.
Once per Long Rest, when your Alter Time completes, you can also return to the total amount of spell slots you started with.
All WoW Wizard subclasses are able to learn the custom 6th level spell Time Warp
- Costs 1
Action, 1
Level 6 Spell Slot
- 9m range, Concentration
- Apply Haste to all allies within range