New Feats - doombubbles/DoombubblesTweaks GitHub Wiki

Eldritch Adept - Learn 1 Eldritch Invocation. Increase INT or WIS or CHA by 1.

Metamagic Adept - Learn 2 Metamagic options and get 3 Sorcery Points to spend on them. Increase INT or WIS or CHA by 1.

Fighting Initiate - Learn 1 Fighting Style. Increase STR or DEX by 1.

Crusher - Once per turn, when you deal bludgeoning damage to a creature, you can push it away. When you crit with bludgeoning damage, attacks against the target have advantage for 1 turn. Increase STR or CON by 1.

Piercer - Once per turn, when you deal piercing damage, you reroll it and take the higher amount. When you crit with piercing damage, the target gets Gaping Wounds for 2 turns. Increase STR or DEX by 1.

Slasher - Once per turn, when you deal slashing damage to a creature, reduce its movement speed for a turn. When you crit with slashing damage, the target's attacks have disadvantage for 1 turn. Increase STR or DEX by 1.

Double Fist Puncher - While you have nothing in your main hand and off hand, toggle to make unarmed attacks have a -5 to hit but deal +10 damage.

Heavy Weapon Master - When you land a Critical Hit or kill a target with a Heavy weapon you're Proficient with, you can make another attack with it as a bonus action that turn.

When attacking with a Heavy weapon you're Proficient with, add your Proficiency Bonus to the damage.

Your Strength or Dexterity increases by 1, to a maximum of 20.