Item Changes - doombubbles/DoombubblesTweaks GitHub Wiki
Adamatine Weapons - Now have +2 Enchantment and send targets Reeling on hit
Mourning Frost
- DC for Chilled debuff is now your spell save DC instead of flat 12
- Cold damage buff is 1d4 instead of 1
- Provided Ray of Frost is now a once per combat bonus action
Gold Wyrmling Staff - Provided Firebolt is now a once per combat bonus action
Incandescent Staff - Provided Firebolt is now a once per combat bonus action
Quickspell Gloves - Effect now useable once per combat instead of short rest
Gemini Gloves - Effect now useable once per combat instead of short rest
Club of Hill Giant Strength - Now properly sets Strength to 21 instead of 19
Ring of Self Immolation - Deals 1 damage instead of 1d4 and usable per combat instead of per short rest
Blooded Greataxe, Helmet of Grit, Cap of Wrath - Trigger based on being less than full health, not less than 50%
Doom Hammer - Deals an extra 1 Lightning damage
Selune's Spear of Night - Deals an extra 1d4 Radiant damage, and Moonmote can be used each Short Rest
Training Shield - Can be used without Shield Proficiency
Unseen Menace - Now has Finesse property
Stalker Gloves - Damage is now 1d6, or 3d6 if you have Reliable Talent
Circlet of Psionic Revenge - Now also unlocks the Psychic Rend cantrip and grants the Githyanki War Magic effect to Githyanki wearers. Rarity increased to Very Rare.
Daredevil Gloves - Now give +2 to Melee Spell Attack Rolls (still +1 to Ranged) and doesn't specifically rely on the Threatened Condition
Ring of Elemental Infusion - Different Elemental Infusions on your weapon can now stack together
Boots of Psionic Movement - Now also work with Partial Ilithid Fly, but can only proc once per turn in combat.
Robe of Summer - Now also lets you cast Daylight Once per Long Rest.
Gauntlet of the Tyrant - Now adds 1d8 Force to unarmed attacks instead of 1d4
Obsidian Laced Robe - Now has the additional effect Obsidian Armour: You have +1 to Armour Class and Saving Throws as long as you've had Heat within the past turn
Thermodynamaxe - Is now permanently dipped in Fire, and passive changed slightly to "Whenever you deal damage with a melee weapon attack, you gain 2 turns of Heat."
Shar's Aegis - Usable per Short Rest
Phalar Aluve
- Added new "Screech" option
- Lasts until Long Rest, or switching to a different melody
- Whenever you deal Thunder damage, apply 2 turns of Shrieking to the target
- Added new "Shout" option
- Lasts until Long Rest, or switching to a different melody
- Whenever you heal a creature, give it 2 turns of Singing
Markoheshkir
- Added "Force to be Reckoned With" attunement to Force damage
- Force damage resistance, add Proficiency to Force damage
- Dealing spell damage grants you 1 turn of Force Conduit
- Can cast Magic Missile and Disintegrate per Short Rest
- Added "Resplendent Dawn" attunment to Radiant Damage
- Radiant damage resistance, add Proficiency to Radiant damage
- Dealing spell damage inflicts 1 turn of Radiant Orb on the target
- Can cast Guiding Bolt and Sunbeam per Short Rest
- Added "Undying Blight" attunement to Necrotic Damage
- Necrotic damage resistance, add Proficiency to Necrotic damage
- Dealing spell damage inflicts 2 turns of Spell Rot
- Can cast Blight and Circle of Death per Short Rest
- Added "Fractured Psyche" attunement to Psychic Damage
- Psychic damage resistance, add Proficiency to Psychic damage
- Dealing spell damage inflicts 1 turn of Mental Fatigue on the target
- Can cast Dissonant Whispers and Phantasmal Killer per Short Rest
- Kereska Buffs no longer go away when you're polymorphed like with Shapechanger