Shader Variable Node - digicrafts/2DEffectsShaderEditorNodes GitHub Wiki
Time Node

Repersent the _Time shader variable. Time since level load (t/20, t, t2, t3), use to animate things inside the shaders.
Port |
Description |
t/20 |
The _Time.x value. |
t |
The _Time.y value. |
t*2 |
The _Time.z value. |
t*3 |
The _Time.w value. |
Property |
Description |
Scale |
Set the ouptut scale. e.g. scale=2, output = _Time.x*scale. |
SinTime Node

Repersent the _SinTime shader variable. Sine of time: (t/8, t/4, t/2, t).
Port |
Description |
t/8 |
The _SinTime.x value. |
t/4 |
The _SinTime.y value. |
t/2 |
The _SinTime.z value. |
t |
The _SinTime.w value. |
Property |
Description |
Scale |
Set the ouptut scale. e.g. scale=2, output = _SinTime.x*scale. |
CosTime Node

Repersent the _CosTime shader variable. Cosine of time: (t/8, t/4, t/2, t).
Port |
Description |
t/8 |
The _CosTime.x value. |
t/4 |
The _CosTime.y value. |
t/2 |
The _CosTime.z value. |
t |
The _CosTime.w value. |
Property |
Description |
Scale |
Set the ouptut scale. e.g. scale=2, output = _CosTime.x*scale. |
DeltaTime Node

Repersent the unity_DeltaTime shader variable. Delta time: (dt, 1/dt, smoothDt, 1/smoothDt).
Port |
Description |
dt |
The unity_DeltaTime.x value. |
1/dt |
The unity_DeltaTime.y value. |
smoothDt |
The unity_DeltaTime.z value. |
1/smoothDt |
The unity_DeltaTime.w value. |
Property |
Description |
Scale |
Set the ouptut scale. e.g. scale=2, output = unity_DeltaTime.x*scale. |