Properties Node - digicrafts/2DEffectsShaderEditorNodes GitHub Wiki

Float Node

Port Type Description
ouput float Output of the value
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.
Max/Min Max/Min value of the value. Set this if you want to have silder for setting the value.

Int Node

Port Type Description
ouput int Output of the value
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.

Bool Node

Port Type Description
ouput bool Output of the value
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.

Color Node

Port Type Description
RGBA ouput float4 Output of the color value
R ouput float Output of the value of R channel
G ouput float Output of the value of G channel
B ouput float Output of the value of B channel
A ouput float Output of the value of A channel
Property Description
Default Value Set the default color value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.

Vector2 Node

Port Type Description
ouput float2 Output of the value
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.

Vector2 Node

Port Type Description
ouput float3 Output of the value
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.

Vector4 Node

Port Type Description
ouput float4 Output of the value
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.

Texture2D Node

Port Type Description
Tex output Texture2D Output the texture name
Property Description
Default Value Set the default value of the property
Property Name The variable name use in shader.
Property Label The label appear in shader inspector.
Property Type Type of property. Property: dynamic property can set by shader inspector. Instance variable: hardcode value into the code. Constant: define as constant.
Precision Precision of the property.Support float,half and fixed.