Distort Effect Node - digicrafts/2DEffectsShaderEditorNodes GitHub Wiki

Blur Node

Create blur effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
blur The offset value for blur effect.

Blur XY Node

Create blur effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
blurX The offset value for blur effect in x direction.
blurY The offset value for blur effect in y direction.

Channel offset Node

Create channel offset effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
R offsetX The offset value for R channel in x direction.
R offsetY The offset value for R channel in y direction.
G offsetX The offset value for G channel in x direction.
G offsetY The offset value for G channel in y direction.
B offsetX The offset value for B channel in x direction.
B offsetY The offset value for B channel in y direction.

Displacement Node

Create displacement effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
Map The color map use to displace each pixel.
Dx The x displacement for each pixel.
Dy The y displacement for each pixel.

Distortion Node

Create distortion effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
Distortion X The frequency of wave distortion in x direction.
Distortion Y The frequency of wave distortion in y direction.
Distance X The max distortion distance of x direction.
Distance Y The max distortion distance of y direction.
Offset X The period offset of the wave distortion x direction.
Offset Y The period offset of the wave distortion y direction.

Magnify Node

Create magnify effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
radius The radius of the magnify effect.
scale The scale of magnification.

Outline Node

Create outline effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
outline The size of the outline.
color The color of the outline.
offset The offset of the outline.

Pixelate Node

Create pixelate effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
size The size of the pixel.
aspect ratio The aspect ratio of the pixel width and height.

Rotate Node

Create rotation effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
rotation The value of rotation.
postiion The center of rotation.

Scale Node

Scale the uv.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
scale The value of scaling.
position The pivot of scaling.

Scrolling Node

Scrolling the uv.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
ScrollX The scrolling value of x direction.
ScrollY The scrolling value of y direction.
Wrap Mode The repeat mode of when scrolling.

Twist Node

Create twist effect.

Port Description
RGBA ouput The output color.
Tex output The texture2D used.
UV input The UV use for creaeting the effect. Use default if leave blank.
Tex input The texture2D used for sampling the effect. Use default _MainTex if leave blank.
Property Description
Distortion The distortion of the twist effect. Value is between -1 and 1.
Rotation The rotation of twist effect.
Center The center position of twist effect.
Radius The radius of the twist effect.