Parallelization using Synavis - dhelmrich/Synavis GitHub Wiki

Introduction to the HPC use of the Unreal Engine

This brief tutorial is a result of our paper at NeIC 2024, titled "Adapting Agricultural Virtual Environments in Game Engines to Improve HPC Accessibility" and is available as preprint on the FZJ pages.

An overview of the important aspects of the method can be seen in this video.