Model2 - dexxx-x/DemulShooter GitHub Wiki
Troubleshooter2 is supporting 1.0 version of the emulator.
I decided to support on my side the latest build available, which is 1.1a.
Both EMULATOR.EXE and emulator_multicpu.exe are compatible with DemuShooter.
You don't have to change anything about your controls in Model2 settings.
-
Download and unzip latest version (http://nebula.emulatronia.com/downloadgw.php?get=m2emulator.zip)
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Edit the file
EMULATOR.INIto make sure that RawInput is disabled :
UseRawInput=0 -
Genuine emulator crosshairs are not working anymore, so change :
DrawCross=1
to:
DrawCross=0 -
If you want to use crosshairs, just install custom crosshairs with LUA scripts (see Configuration wiki page)
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Run DemulShooter for model2 and the wanted rom. For example :
DemulShooter.exe -target=model2 -rom=bel -
Run corresponding Model2 and start a game (or use command line to run Model2 with the game directly)
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The first time you run a game, go to SERVICE/TEST menu and perform guns calibration.
| Model2 Controls | |||
| ROM | LEFT CLIK | MIDDLE CLICK | RIGHT CLICK |
| bel | Trigger | Grenade | Reload |
| gunblade | Trigger | / | Reload |
| hotd | Trigger | / | Reload |
| rchase2 | Trigger | / | Reload |
| vcop | Trigger | / | Reload |
| vcop2 | Trigger | / | Reload |
- Everygame is based on LeftCLick = Fire, RightClick = Reload. Except for Behind Enemy Lines for which secondary click is a grenade : I made it launch by a MiddleClick, so that it can be used aiming at a target on-screen (as right-click usually is firing out of screen borders)
- Rail Chase 2 aiming is.....weird. So you may have some offset between your aiming and the cursor position.