Components - deodand-inc/crawler GitHub Wiki
Entities are containers for Components
A component is an element that an entity has that will effect events it is involved in.
variable | related data |
---|---|
ArmourClass | |
HitDice | |
Move | |
Attacks | |
Damage | |
NoAppearing | |
SaveAs | |
Morale | |
TreasureType | |
Alignment | |
AbilityScore | |
HitPoints | |
ClassLevel | |
ExperiencePoints | |
Money | |
Mountable | can be sat atop as it travels |
Rideable | can be sat atop and directed by rider |
IllTempered | will bite or kick entities in their way, including owners |
ThirstTolerant | can survive 2 weeks without water after last drinking to satisfaction |
DesertTravel | no travel penalty to BrokenLands and Deserts |
NonCombatant | will Flee if attacked |
Claustrophobic | will not go underground |
Defensive | will defend itself |
Charger | When not in melee. Requires a straight 60 ft to target. Rider's Lance inflicts double damage. Cannot attack and charge. |
MountedMelee | both rider and mount can attack |
AcolyteLeader | if NoAppearing => 4 , one of them is a higher level cleric (roll 1d10: (1-4: 2nd) (5-7: 3rd) (8-9: 4th) (10: 5th)) |
Territorial | will defend lair with threats and if ignored violence |
disguisedBandit | may not present as Bandit |
Trickery | will use Trickery to get their WantsAndNeeds |
BanditLeader | 50% chance of 2nd level leader (random choice of human class) |
Hoard | Only have treasure type A when encountered in their Lair |
PersonHood | considered a 'person' for sake of magical effects |
Component.Surprise | if this entity surprises another entity, component takes effect immediately. |
PetrifyingGaze | anyone meeting the gaze of this entity is turned to stone (save vs Petrify), unless AvertingEyes or UsingMirror characters in melee are affected each round |
PetrifyingTouch | entities touched by this one are turned to stone (save vs Petrify) |
Unintelligent | this entity is a candidate for certain checks |
Magical | this entity is a candidate for certain checks |
AvertingEyes | -4 penalty to hit, melee combatants get +2 bonus to attack |
GlanceReflectionPetrification | if entity sees own reflection there is 2 in 6 chance it must (save vs Petrify) |
ObservingWithMirror | is observing the world through a reflection, -1 penalty to attack rolls |
Echolocation | unaffected by effects that impair, modify or rely on sight. Blinded by MagicalSilence |
Carnivorous | will attack if Hungry |
Unconsciousness | inactive, inert, cannot perceive for 1d10 rounds (save vs paralysis) |
BloodDrain | can drain blood from Unconscious, 1d4 automatic damage per round. |
Vampiric | is a Vampire |
Vampiric.BloodDrain | an entity killed by a Vampiric.BloodDrain becomes Undead after 24 hours. If the target fails SaveVs.Spells they will become a Vampire |
Undead | Doesn't need to rest, eat. Cannot reproduce. This entity is a candidate for certain checks |
Swarm | can occupy the same 10ft space with more of its kind. Can enter and remain in the same square as other entities |
SwarmConfusion | if at least 10 of this entity enter the square of a target the target gets -2 to attack rolls and saves and cant cast spells. |
Flighty | Checks morale every round |
BearHug | if TargetEntity is hit by both prior Claw attacks this round this entity automatically does 2d8 damage |
ParentalInstinct | will protect Child with life. Will otherwise only attack if cornered. |
Parent | has Child pairing |
Child | has Parent, will follow and stay close to parent if possible. |
KeenSmell | can track entities by the smell of blood and food |
Swimmer | can move through water and will not drown in deep water |
SnowWalk | ignores speed penalty of snow |
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