Showcase - deco3500-2019/Team-Alpha GitHub Wiki
On the afternoon of October 24, 2019, we performed A4:Design prototype Showcase. Before the show, we quickly arranged the things we needed to show, because our things were prepared long before, and they were all designed for this show.
We have prepared two posters, one is the Conference Poster, and we have done a detailed display on it. The first part of the first home does not only need to meet People's Daily life but also home appliances to people's lives to bring convenience and bring home appliances to people's lives to bring convenience and people. Life has been significantly improved, but when people enjoy this kind of convenient life, a lot of problems have emerged. The electric energy consumption in the home is more and more, the expenditure on the electric charge is bigger and bigger regularly. At the same time, a large amount of electricity use not only increases the daily carbon emissions but also the global energy crisis worse. With the acceleration of global energy consumption and the emergence of global warming and other issues. How to reduce household energy consumption is not only a technical problem of hardware but also a need to improve people's living habits.
The visualization of energy consumption, emoji was used to help family members realize that household appliances consumed too much or used for too long. In such a way, the user will be concerned about household energy consumption, enhance the user's awareness of energy saving. My topic is to explore the development of home energy consumption visualization technology and discuss why this technology can help users develop good energy-saving habits.
Secondly, we describe our background research, Global energy and Carbon Dioxide (CO2) Report ("Electricity," nd) shows that global electricity demand increased by 4% in 2018, nearly twice as fast as the demand of overall energy. A perceived amount of electricity consumption is leading to not only a significant decrease in energy reserve but also sharply growth of gas emission (Gelenbe & Caseau, 2015).
Even though some technologies and well-designed products, like energy-efficient light bulbs, are trying to reduce energy consumption, it is still inevitable that human's bad behaviour is causing lots of waste. For example, it is not uncommon to see that some people Left the room without turn off the lights. To target those type of behaviour, Home Energy Manage System (HEMS) was invented to automatically switch off applications that are not being used. However, it is proved that perceived control has more positive effects on users( Dam, Bakker, & Hal, 2010). Inhabitants are more likely to foster habits, for example, by being reminded of turning off not-on-use applications.
Moreover, advanced technology and industrialization primary depend on power generated by types of fuel, which means the technology we rely on to reduce energy use could also be an "energy consumer" if people don't have the awareness and habit to be energy-effective In everyday life. A study (Dam, Bakker, & Hal, 2010) has revealed that it is very likely for Home Energy Manage System (HEMS) to become a background after short-term use.
Energy consumption visualization is expected to be a possible way to save energy by presenting interpreted data to users, allowing them to understand their habits of using energy, encouraging a reflective process, while taking actions to reduce energy use, then foster habit. People have such awareness, they would make changes on somewhere else, like office or university, and influence other people around him or her.
This is our design process.
Then we showed our prototype and Decision & conclusion。Our design firstly focuses on the following aspects:
- Improve the user's interaction with various appliances at home.
- Real-time detection of the use of home appliances.
- Interesting presentation of the detected data.
- Users can pay attention to the electricity consumption of electrical appliances by using it.
- Develop the habit of saving electricity.
We basically realized the expected goal of our design through the production of our prototype. Through the use of virtual scenes, we built a scene close to reality for users, who can simulate the operation of many electrical appliances in different states and different use conditions. In future work, we will strive to realize the real smart panel, so that users can really use our device.