Mission Data Files - dcs-liberation/dcs_liberation GitHub Wiki

What are mission data (mizdata) files ?

Note : [MIZDATA files are already done for Caucasus and The Channel map.]

These are DCS Mission Editor files in which a set of preset location have been defined. Anybody can create these, the only skill needed is the ability to place object in the mission editor.

A mizdata file is associated to a DCS Liberation control point, which is usually an airbase.

Mizdata files are located in directory ./resources/mizdata/[map name]/[control_point_name].miz

These files contains :

  • Preset location for SAMs/strike targets
  • Preset offshore locations
  • Preset location for coastal/defense (Silkworm missiles sites for modern scenario, or Artilery Bunker for WW2)
  • Preset location for Factory/Power Plant (for future use)
  • Maybe more stuff later

Example file for Manston (The Channel map) :

About locations to pick :

Try to spread them out around the control point area, but do not put them too close together. Otherwise we might end up with overlapping icons in the DCS Liberation software if two locations are too close from each other have been picked.

Also make sure the picked locations do not overlap with locations from another Control Point !

Here is an example for Mozdok :

Preset SAM / Strike target locations

These locations are represented in the mission editor by a single APC-AAV-7, with USA as country.

To maintain randomness of the scenario generated by liberation, the more you can place the better (but remember, do not put them too close from each other), place at least 10 of them if you can.

DCS Liberation will pick a few of these locations to generate SAM sites and/or Strike targets.

Here is an example of location :

You should pick flat land, with at least 1500ft of free field around, so there is enough free space to generate a full SAM site. (600ft is ok for WW2 map)

When possible, or a strategic location that will cover either a frontline to another airbase.

Good location example :

Good ! There is plenty of free space around !

Bad location example :

BAD ! No that's bad ! There will not be enough space to generate most SAM sites, some units might end up in the trees !

BAD ! This is not flat and, there are trees around, literally one of the worst possible location !

Offshore locations

These are represented by Oliver Hazard Perry class ships, USA country.

These are used to generate starting locations for ship group or oil platform sites.

Spread them in the sea, near the control point (if the control point is a coastal one) :

Coastal defenses site

These are represented by Iranian Silkworm Missiles launcher, on the coast, with their heading in the direction of the sea (this is important, so we'd be able get the generation of these site right). You don't need them on non-coastal control points.

Good location example :

Good ! There is plenty of free space around, and the site is on the coast !

Factory / Power Plant Location

These are represented by a single "Workshop A" static structure, country USA in the mission editor.

Please try to give them a name if you can, we might use these later as well to name objective realistically :

Good location example:

Good ! This doesn't look out of place, and is located in an industrial area.

Bad location example:

Bad! This is in the middle of nowhere, this doesn't make sense !