Configuration - dannydjdk/Tiny-Redstone GitHub Wiki

Client Configs

Overlay Settings (display_mode)

This applies to information displayed in The One Probe and Hwyla about individual components. Here are the possible values:

  • 0 = Don't display any component details
  • 1 = Always display component details (default)
  • 2 = Only display details when holding the creative probe or in extended or debug mode
  • 3 = Only display details when you have a wrench in your hand
  • 4 = Display details when you have any component in your hand

Server Configs

Torch Lighting (torch_light)

Set this to "true" if you want redstone torches to output light similarly to how Tiny Redstone Lamps do. The default is false.

Blueprint Import/Export (json_blueprint)

Set this to false if you want to disable the blueprint import/export to JSON file feature. The default is true.

Super Repeater Maximum Delay (super_repeater_max)

Set this to the maximum number of redstone tick delay you want for super repeaters.

Maximum block length of zero tick redstone (max_zero_tick_run)

Super Repeaters can be set to 0 tick delay, allowing very long lines of tiny redstone dust with no delay. Extremely long lines could potentially cause lag or even stack overflow crashes, so a limit is necessary. By default, this limit is 32 blocks (16 zero tick repeaters since each repeater can extend the signal 2 full blocks). You can set it as high as 512, or as low as 4.

A note about config files

From Minecraft 1.16.* to 1.20., server side configs were stored inside the world file in a folder called serverConfig. You will not find this config file until you create a world. If you want your config changes to apply to all worlds in a pack, you need to copy it from the world/serverConfig folder to the defaultconfigs folder at the Minecraft instance root. From 1.21. on, server configs have returned to the root config folder, and the serverConfig folder within the world is now just use to override pack server configs for a world.