Unity 打包策略思考 - daaoling/daaoling.github.io GitHub Wiki Unity 打包策略keng a -> b and b -> a 那么他们之间的level就无限循环了 你懂的 1.png -> 1.mat -> 1.prefab -> 2.prefab 1.png -> 1.mat -> 2.prefab finally => level1 1.png level2 1.mat level3 1.prefab level4 2.prefab ⚠️ **GitHub.com Fallback** ⚠️