Blockout - czbbbbb/Single-Player-Map-Design GitHub Wiki

Blockout

This is where I explain my thought process of building the map, I'll keep this as brief as possible: I will build any asset that I think of as I go, basically freestyling. Everything from maps, props, environment, everything was layout and planned for my last project (Quake Multiplayer Map Design), and I want to try to freestyle everything as I go for this project to see the difference.

Watch this for the detailed explanation.