Current Release Patch Notes - cyruzzo/AboveVTT GitHub Wiki

Patch 1.60

Bug Fixes 🛠

  • Fix - issue where DM joining as player isn't setting their user as that player user, this causes things like shared vision to display incorrectly
  • Fix - if all creatures in a group are hidden via combat tracker setting it should hide the group as well
  • Fix - other tokens vision flashing when moving a token with vision/light disabled while selected token vision is enabled
  • Fix - issue with darkness aoe not blocking out normal vision when inside the circle
  • Fix - issue where if the token was lined up with the tangent of the top of a darkness circle it would create incorrect areas of blocked vision
  • Fix - issue with tiled aoe opacity not setting custom opacity
  • Fix - issue where right click menu wouldn't pick up ability name from [roll] tag or slash commands
  • Fix - issue where color pickers in settings windows were being read in an unexpected format
  • Fix - issue with chat language select arrow being missing on firefox
  • Fix - issue with blurred aura/light bleeding outer/inner with 0 range color into other range
  • Fix - outer aura range if inner is 0 should still start at token size edge
  • Fix - issue with UVTT scene sizing when swapped to an image
  • Fix - adjust some events so chrome stops warning about scroll blocking
  • Fix - Add timeout for loading inventory/items/spells
  • Fix - add timeout for DBB MB connection
  • Adjust hidden+invisibile tokens to not be revealed by truesight, just invisible is still revealed.
  • Fix - issue with text selecting when multi-selecting scenes
  • Fix - issue where it was difficult to resize windows
  • Fix - issue with notes/other columns not auto filling when selecting and item/spell
  • Fix - issue with some homebrew tooltips that have ' in their names
  • Fix - issue with scene browser not loading some books even if owned due to different subdomains in redirect chain
  • Fix - layout issue with sidebar when closing/reopenning sidebar
  • Fix - issue with combat tracker selected token border not staying aligned with layout shifts
  • Fix - issue with hover text being clickable and toggling combat tracker settings
  • Fix - issue with dead cross showing when base hp was 0 but temp was higher
  • Fix - Issue with darkness line aoe when customized
  • Fix - suggestions shouldn't only show legacy tagged items
  • Fix - issue with observer not always being setup to adjust gamelog formulas/results
  • Fix - player token name adjustments should not reset on refresh
  • Fix - issue with example token sizing with some settings (hp display styles/border)
  • Add fallback to make sure the DDB message broker listeners are connected

Other Changes

  • Add option to import mask to create walls
  • QoL - allow grouping of rolls with { }, improve adv rolls with groups eg /r {2d6, 2d6}kh1
  • QoL - add exploding dice option eg /r 2d6!
  • QoL - add auto detect for groups and exploding dice formulas
  • QoL - add suggestions to spell lists in the note editor
  • QoL - add item suggestions for loot/shop tables, use [random <rarity>] eg.[random], [random legendary], [random potion], [random uncommon armor] for random suggestions
  • QoL - adds a button to quickly add new rows to tables in editor
  • QoL - roll buffs for monster/custom statblocks
  • QoL - elevation now uses filled style for preview so that it's easier to line up the edges
  • QoL - dice context menu in popout should appear in popouts
  • QoL - tooltip in popout windows should show in the popout window
  • QoL - add lock/download/upload buttons to popout pc templates
  • QoL - add total weight to equipment containers on pc templates
  • QoL - add draggable resort, duplicate and delete icons to pc template sections
  • QoL - allow title editting of blocks in pc template
  • QoL - add hover tooltips to suggestions
  • QoL - allow pc token renaming to allow shorter names to display
  • QoL - add favorite option for scenes to right click menu
  • QoL - adjust folder icon to show an open folder in scene/token/journal menus
  • QoL - add dice buttons to gamelog popout
  • Add token vision angle instead of having to use transparency masks for cone vision
  • Add roof token style
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