Current Release Patch Notes - cyruzzo/AboveVTT GitHub Wiki

Hotfix 1.55

Bug Fixes 🛠

  • Fix - incorrect observer being disconnected
  • Fix - make sure observers are disconnected if already exist
  • Fix - issue with crit roll/perfect crit for rolls that include format of d6 instead of 1d6
  • Fix - error when several dice rolls happen at once for players
  • Fix - add delete to menu for players if tokens are deleteable by players
  • Fix - ensure line of sight is checked at end of scene load for DM
  • Fix - issue with darkness aoe and token walls not correctly blocking vision
  • Fix - issue where drawn light would reveal tokens if not player tokens were present on the map
  • Fix - door name positioning
  • Fix - Ensure condition hover timeouts are cleared
  • Fix - issue with dice panel not being available to dms if window is too small

Other Changes

  • QoL - remove tokens from scene that have moved through a cross scene portal
  • Highlight portal that was used for other players/dm
  • QoL - add button to quickly add tokens, roll and save info to quick roll when a save roll is detected
  • QoL - selected aoe will add tokens inside the aoe to quick rolls when using gamelog button or token menu option
  • Performance Fix - dom elements being added without being removed leading to potentially infinite empty elements
  • Performance - improve light redraw performance when many tokens are on the map
  • Performance - improve multiple selected token dragging
  • Performance - add wall cache when redrawing vision when moving several tokens, limit rays when checking more token vision at once
  • Performance - Throttle token drag, scroll drag and ruler more
  • Performance - improve vision updates while dragging by looking up fewer pixels with getImage
  • Performance - clamp scene scale in wizard adjust background layer to not need resize
  • Performance - adjust vttwrapper so it doesn't need to be resized to reduce redraws