Current Release Patch Notes - cyruzzo/AboveVTT GitHub Wiki

Patch 1.44.1

  • Fix - issue with error on first load if the scene has no walls and darkness/line of sight opacity is set to 0

Patch 1.44 - hotfix for player view error due to class change on character name field

Bug Fixes 🛠

  • Fix - issue with token ghost when streaming having pointer events making things behind it unclickable
  • Fix - issue with mouse pointer getting stuck on crosshair/tokens not being selectable if while dragging a token someone else starts dragging it with streaming enabled and you deselect the token while they are still dragging.
  • Fix - image scale should not be reset on changing token size
  • Fix - issue where combat group header has conditions set if the copied token had conditions when added
  • Fix - issue where whole map is revealed to players if no player tokens or tokens with share vision are on the map
  • Fix - issue importing DDB compendium pages (feats, magic items, spells)
  • Fix - issue with outer light size if inner light is 0
  • Fix - error preventing players from loading due to DDB class change on player name
  • Fix - issue with popout gamelog styling
  • Fix - issue with some sidebar roll buttons not being added when inside the vtt
  • Fix - issue where player token name (pc data) on player join was set to blank
  • Fix - issue where combat carousel stayed on screen if opening character builder page from avtt
  • Fix - issue with player view light when toggling disabled vision for a scene
  • Fix - issue with roll buttons context menu if they have advantage applied from roll buffs

Other Changes

  • QoL - remove the initial / when using / before <br/> (or other html tags) in player sheet action/item notes
  • QoL - add red/green colorblind text option to adjust color for gamelog crits and floating text from heal button
  • QoL - add foresight to roll buffs/debuffs
  • QoL - add find token button to player view players panel
  • QoL - explored vision trail color should better match light color when originally explored
  • QoL - add 'AVTT' to window title for players when connected
  • Performance - improve vision check for doors
  • Performance - better performance for many canvas operations

Patch 1.43 - hotfix for inventory management issue

Bug Fixes 🛠

  • Fix - issue with tokens reappearing after deleted if in a combat group.
  • Fix - issue with double damage buttons in chat due to multiple websocket connections
  • Fix - issue with privacy selection on character sheet outside avtt
  • Fix - issue with character privacy radio buttons layout in avtt
  • Fix - issue where sending quick roll results to gamelog players could see names they shouldn't
  • Fix - issue with popout gamelog not displaying avtt messages
  • Fix - issue with players setting/removing conditions on their token from the token menu
  • Fix - issue with journal editor not filling window
  • Fix - issue where buttons like moving inventory didn't work in the sidebar outside abovevtt
  • Fix - issue with folder share menu not appearing for some folders
  • Fix - issue with shared notes displaying to all users instead of just the one selected
  • Fix - issue with audio progress bar not showing its current time correctly on initial load/playlist swap

Other Changes

  • QoL - Add cross fade option for audio
  • QoL - make it so you can click and drag audio progress bar
  • QoL - save the playlist/soundboard type setting
  • QoL - for notes, hitting enter on an empty line in a container will break out of most containers (shift enter remains unchanged)

Patch 1.42 - hotfix for player sheet crash

Bug Fixes 🛠

  • Fix - issue where shift+e would also trigger the e hotkey
  • Fix - issue with player tokens reverting to their original image
  • Fix - issue with monster filters applying correct when adjusting in avtt
  • Fix - issue when sharing a folder it doesn't send the notes inside it to players until refresh
  • Fix - issue with token/audio panel search bar expanding outside window; Add back clear X for search inputs
  • Fix - issue with note layout of containers
  • Fix - snapping to grid squares should be more accurate again
  • Fix - issue with token image offsets not staying consistent between different scene scales.
  • Fix - issue with avtt encounter folders not being filled
  • Fix - serveral issues with disabled vision on tokens and scenes
  • Fix - issues with notes stat block template layouts
  • Fix - issues with sharing journals with individual players
  • Fix - issue with character sheets crashing when adding items to sheets due to class changes
  • Fix - issue with touch events on mobile for DM

Other Changes

  • Performance - improve token in fog/los check
  • Performance - default door types vision to off for minor performance improvement
  • QoL - pan camera to exit portal for cross scene portals;
  • QoL - select tokens after moving through cross scene portals
  • QoL - token should snap to portal location if it already exists;
  • QoL - allow copying to 'My Tokens' from AboveVTT and D&D Beyond token folders
  • QoL - add option for bloodied condition instead of just aura option
  • QoL - rename 'Fetch Monster Statblocks' to 'Fallback Monster Statblocks'
  • Scene Data - more scene data for WEL by Disil

Patch 1.41

Bug Fixes 🛠

  • Fix - issue with door/window light when scale changes;
  • Fix - issue with templates saving style information that isn't necessary potentially causing statblocks to go over character limit
  • Fix - issue with place tokens from editted root directory folders due to path issues
  • Fix - issue with button highlight making icon hard to see
  • Fix - issue with door light not granting vision;
  • Fix - issue with loading scenes when swapped too quickly, implement a queue to prevent freeze ups during load
  • Fix - issue where drawn line of sight light wouldn't always update when making new walls or clearing all walls
  • Fix - issue where token note icon wouldn't always correctly display after creation/deletion; Fix - issue with token note status syncing to online players
  • Fix - issue with paste location of tokens and walls
  • Fix - minor layout issue with scene panel when a smaller window
  • Fix - curtains should only show their light when openned
  • Fix - issue where homebrew monsters added to the collection aren't displaying when accessible content filter is checked
  • Fix - issue where darkness wouldn't reset to being visible after running the grid wizard
  • Fix - issue where when using the grid wizard scene updates weren't sent to players pulled off the main player scene
  • Fix - issue where condition icons would be out of position after map changes
  • Fix - issue for links created with the link tool were still being overridden by auto replace; Fix - issue where notes weren't moving behind other windows; Fix - issue with condition icons sometimes being out of position
  • Fix - issue with condition counter and 'reaction used' not adjusting in the combat tracker, adjust it's font size to be a bit larger to it's more readable
  • Fix - issue with numkey settings flyout; QoL - Move token and scene settings into the main settings menu to reduce space used
  • Fix - move player character sheet above elements like the carousel
  • Fix - issue where duplicating a token made in AboveVTT still linked some properties to the original;
  • Fix - issue where dropping a token was running more than 1 vision check
  • Fix - issues with selected token vision displaying incorrectly or when it shouldn't
  • Fix - issue where 'send to everyone' button was not added to rolls if other rolls came in too quickly
  • Fix - issue with crashing on a scene with many token lights
  • Fix - issue where token options sidebar flyout would refresh unless sidebar was closed
  • Fix - issue with pc temp hp changes not being shown;
  • Fix - an issue with player image changing unexpectedly
  • Fix - issue with more then 10 tokens loading;
  • Fix - issue dragging out a specific image for players should override synced data
  • Fix - issue with split party images not always being visible
  • Fix - issue with sourcebook backgrounds in iframes
  • Fix - issue with player data not updating correctly
  • Fix - issue with tokens reverting to their original image if in the combat tracker

Performance

  • Performance - fix another performance issue with selected token vision
  • Performance - issue where scene import container was being retained in memory
  • Performance - stop rechecking clipping path if tokens haven't moved
  • Performance - more token dragging performance adjustments
  • Performance - only load scene data once using the source import
  • Performance - improve vision checks by reusing the same elements rather then creating new ones

New Features

  • Adds cross scene portal option

cross Scene gif

  • Add 'object walls' that require 2 walls in a line before vision is blocked, useful for objects you want your players to see but not see past

obeject wall

  • Add tool to edit wall end points
    • ctrl+a to select all wall points
    • ctrl+c copy them to clipboard, ctrl+v to paste
    • delete will delete any wall with a selected point
    • hold shift while selected wall points to add them to already selected group
    • hold shift while dragging a point to scale selected walls

wall edit

  • Add Grid Brush to manual fog for both square and hex

grid brush

  • Add audio token option for drawing polygon audio areas

audio poly

  • Add weather overlay option for scenes

weater

  • Add option to create scene notes in scene context menu by @Drenam1

scene notes

Other Changes

  • QoL - Add combat tracker option to auto group by stat block
  • QoL - add option to auto roll crits for monster ability title multirolls
  • QoL - allow 'n' hotkey (dm next turn) to end turn for players; Allow players to see next turn carousel arrow when the end turn button is enabled
  • QoL - add send to everyone button to non-ddb dice rolls
  • QoL - disable right click context menu in the areas around the map when dragging the map
  • QoL - add scene default options
  • QoL - better hex grid snapping
  • QoL - improve arrow key movement for hexes
  • QoL - remove redundant source book link type;
  • QoL - add loading indicator to grid wizard, remove unnecessary code/token loop from wizard scene load
  • QoL - auto generate note tokens if compendium book has map with location markers
  • QoL - add quicker reconnect to DDB websocket
  • QoL - Add DDB dice to campaign page and load DM there, this way we no longer require an encounter slot
  • QoL - sort journal source input menu fully alphabetically instead of split by type; Add loading indicator when one is selected
  • QoL - add button to share journal folders/notes to listing
  • QoL - add indicator to the brush tool in all menus
  • QoL - Move under darkness drawings beneath under darkness tokens
  • QoL - update player token on map when player token defaults are set
  • QoL - add slight delay between switching token sub menus on hover to prevent accidental switching when dragging over to the flyout
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