Current Release Patch Notes - cyruzzo/AboveVTT GitHub Wiki
Hotfix 1.55
Bug Fixes 🛠
- Fix - incorrect observer being disconnected
- Fix - make sure observers are disconnected if already exist
- Fix - issue with crit roll/perfect crit for rolls that include format of
d6 instead of 1d6
- Fix - error when several dice rolls happen at once for players
- Fix - add delete to menu for players if tokens are deleteable by players
- Fix - ensure line of sight is checked at end of scene load for DM
- Fix - issue with darkness aoe and token walls not correctly blocking vision
- Fix - issue where drawn light would reveal tokens if not player tokens were present on the map
- Fix - door name positioning
- Fix - Ensure condition hover timeouts are cleared
- Fix - issue with dice panel not being available to dms if window is too small
Other Changes
- QoL - remove tokens from scene that have moved through a cross scene portal
- Highlight portal that was used for other players/dm
- QoL - add button to quickly add tokens, roll and save info to quick roll when a save roll is detected
- QoL - selected aoe will add tokens inside the aoe to quick rolls when using gamelog button or token menu option
- Performance Fix - dom elements being added without being removed leading to potentially infinite empty elements
- Performance - improve light redraw performance when many tokens are on the map
- Performance - improve multiple selected token dragging
- Performance - add wall cache when redrawing vision when moving several tokens, limit rays when checking more token vision at once
- Performance - Throttle token drag, scroll drag and ruler more
- Performance - improve vision updates while dragging by looking up fewer pixels with getImage
- Performance - clamp scene scale in wizard adjust background layer to not need resize
- Performance - adjust vttwrapper so it doesn't need to be resized to reduce redraws