Roles - cyritegamestudios/trust GitHub Wiki
Overview
Roles define how Trusts behave inside and outside of battle. For example, a WHM Trust is focused on healing whereas a WAR Trust is focused on dealing damage. Trusts use a composition pattern, where the behavior of a Trust is defined by the sum of its Roles. While the list of Roles available to a job are immutable, they can be customized by adjusting the values of the Role's Modes and Settings.